Tooltips in Unity Editor

Is there a way to have visible tooltips similar to the ones in Blender? I would like to have tooltips on the elements of the editor, like “GameObject.transform.position” when I move the cursor over the position component of my gameobject. I know that there is a way to show tooltips of my variables by modifying the c# script, but I want them about the editor elements.
Like it’s shown in this video:

If you want to have a tooltip showing additional information about your variables, you just need to add the “Tooltip” attribute and enter the information you want to show up.

[Tooltip("This is a tooltip.")]
public string exampleString;