UI Text error

This is the error:

Assets/Scripts/Playercontroller.cs(38,27): error CS1061: Type UnityEngine.UI.Text' does not contain a definition for Text’ and no extension method Text' of type UnityEngine.UI.Text’ could be found (are you missing a using directive or an assembly reference?)

This is my code:

using UnityEngine;
using UnityEngine.UI;
using System.Collections;

public class Playercontroller : MonoBehaviour {

	public Text countText;
	public float speed;

	private int count;
	private Rigidbody rb;

	void Start () 
	{
		rb = GetComponent<Rigidbody> ();
		count = 0;
		SetCountText ();

	}

			void FixedUpdate()
			{
					float moveHorizontal = Input.GetAxis ("Horizontal");
					float moveVertical = Input.GetAxis ("Vertical");
					Vector3 movement = new Vector3 (moveHorizontal,0.0f,moveVertical);
					rb.AddForce (movement * speed);
				}
						void OnTriggerEnter(Collider other) 
				{
							if (other.gameObject.CompareTag("Pickup"))
				{
								other.gameObject.SetActive(false);
								count = count + 1;
								SetCountText ();
				}
			}
			void SetCountText()
		{
		countText.Text = "Count: " + count.ToString ();
	}
}

change countText.Text = "Count: " + count.ToString (); with countText.text = "Count: " + count.ToString ();

its just a typo,