I have been using Unity for two weeks now, and this issue has only started since yesterday.
Whenever Unity begins recompiling/refreshing C# files, whether it be from a script edit or running a build, it would do the compiling for around 2-3 seconds and then hang. Unity is totally unresponsive and the only way to kill it is by using task manager.
Some possible solutions I have tried:
- Run unity as admin.
- Changed project hard drive.
- Created new project and imported old code to new project.
Anyone have any ideas? Thanks.