Unlimited Detail?

Apologies if this is old news, but this is the first I have seen of it.

http://unlimiteddetailtechnology.com/description.html

According to them, you have “Unlimited power” with this system because although it processes billions of points, it only processes the necessary points per screen pixel, and thereby ( supposedly ) gives you infinite amounts of rendering detail.

They use this as an example, rendered in real-time “on an ordinary laptop”

My initial thoughts are skeptical, especially considering their examples are quite simplistic, containing only a few assets in each. The picture above is the same model stacked into pyramids over and over, cleverly skirting around the obvious questions of system memory constraints.

I dunno… I can’t shake the feeling I am being sold snake oil. ( then again, people like me we’re skeptical of real-time lighting back in the day, so who knows… )

Just voxels with culling.

Now try to animate it.

Thats interesting.

Seems kind of like how ZBrush works maybe? You can have over a million polys on screen and work with them. The limitation of a system like this would be RAM.

Zbrush is Rasolution dependant. Try working with a higher resolution Image and suddenly Zbrush slows down to a crawl.

It might be a similar tech - don’t know. But Voxels with culling sounds very likely. I wouldn’t give to much on that kind of buzz just yet. That scene looks like a cool demo. Yet - do they also have an animated scene to prove it?

Remindes me that Intel had a similar Tech that was going to be able to render more or less unlimited detail with resolution dependency. It’s more suitable for tech analysis and similar things than for games, right now IIRC.

[edit] I briefly read through the description. Still don’t know what to make out of it, yet. Might be super cool tech or prove unusable in practical situations. I’ll wait and see :slight_smile:

That is strange, I saw this back in 2008 and looked back into it yesterday before seeing this :smile: good timing.

This has been put down a lot due to lack of information/examples and the explanations of the software mostly dumbed down without a technical explanation for those that would understand it. Almost as if they were trying to sell it to the public rather than the developers they need to target.

I have been waiting for something to happen with this but I won’t hold my breath, I have been waiting for some news since late 2008 with nothing happening, and now John Carmack is developing a similar “unlimited” system I feel this will just disappear.

Here is a good link where the developer comments on the software: http://www.tkarena.com/Articles/tabid/59/ctl/ArticleView/mid/382/articleId/38/Death-of-the-GPU-as-we-Know-It.aspx

And another random link about it:

Edit:
Another link about the id Software technology which has some interesting info including mention of this software - http://ompf.org/forum/viewtopic.php?f=3&t=904

Edit 2: Another link about similar software - http://atomontage.com/

some video demos I found here:
http://www.extremetech.com/article2/0,2845,2362407,00.asp

Looks good. Probably won’t be game ready for a while, but who knows.

cool idea. To be honest, i think polygons have been being used for too long now and some kind of new technology need to be invented. I bet it’d be similar to this. so far though, this engine seems to be just using a bunch of repeated geometry.

ok, after watching those video demonstrations, im pretty amazed and can not wait to see it once all the glitches are sorted out. I’d love to work with this kind of technology.

The problem I have is this: every single thing on that page could be created by someone who had no new technology whatsoever. The algorithm description is utterly worthless as far as giving any sort of idea of how the algorithm works. Videos and screenshots? Yeah, ok. I can post a video of Rattatouie and claim it’s being rendered in real-time. How could you possibly test that claim without any sort of demo app whatsoever?

I give this about 75% chance they have no technology whatsoever and are trying to scam venture capitalist money. 10% chance they believe they have new technology that is actually rehashed old technology. 15% chance they actually have new technology.

I do not agree. I agree that they need a demo application, but I don’t think they are phony.

I think they have to solve more some fundamental issues before starting to care about glitches.

it looked to me like the only problems were the shadows and a few hickups. The color of everything also looked really weird, i wonder if it’s because of the engine or his modeling skills? I could be wrong, but it looks like the hardest work is mostly done. Now it’s a matter of applying it to a game that is more than just a free floating camera. I bet it would be really tricky to do collistion detection though. Pobably would still need to run polygons in the background to deal with physics and all that.

Why would it be a scam? so far they aren’t trying to sell anything. At most they’re trying to get the attention of major game developers to help expand their team. And isn’t all new technology a rehash of old technology? All new ideas are inspired by old ideas. It’s the way the world works.

The first 100 callers to purchase the infinite detail with a finite amount of ram card will receive a complimentary book as a gift.

I was very specific. No, they’re not selling anything to you and I. If the “scam” hypothesis is true, they would be selling to venture capitalists - rich investors who see the (appearance of) new technology, think it’s going to be the next big thing, and invest millions of dollars in it.

There is a prototype for this sort of thing, and Quietus nailed it. Anytime you see news a “free energy” type of machine (which violates the laws of thermodynamics), this is precisely the scam they are pulling. The “free polygons” appears to be a video game analog to this.

(Probably. Like I said, I give it 75%.)

And when I say “rehashed old technology”, what I mean is: they haven’t invented anything new, or even found a new way to use old tech, which would be pretty much legitimately new technology. What I meant is that they may have, for example, misunderstood what “raytracing” refers to and accidentally reimplemented it, thinking they were inventing something new.

An anonymous hotmail account for the domain’s administrative contact.

http://www.dellcaravanhire.com.au/

The address listed comes back as a trailer rental company.

Run out of a 2 million dollar ranch that’s for sale.

Well, I’m convinced! It’s gotta be totally legit.

–Eric