[Update v2.0] Make It Random: A Fast, Flexible, Extensible, and Feature-Rich RNG Library

That code above works - thanks!

Good luck with your new career stuff!

I also wish you all the best for your new endeavor Andy. Its sad that you deprecated your Assets right away. As long as they work you could still sell some copies. An update for a new Unity version here and there and a support question every few weeks should not be that demanding ;).
Anyway. Hope you have a great time in Sweden. As far as I know its one of the better countries of Europe.

Oh no! This was the best! I hadn’t had a chance to repurchase it until recently. I emailed you about two weeks ago when I noticed it wasn’t on the asset store but that was a mere four days after the discontinuation. What terrible timing. :frowning:

Congratulations on your new job though! Is there any possible way to get my hands on this library before it disappears? I can send a donation somehow, and obviously will not expect any support.

Too bad this was discontinued, luckily I have it in my project and in backups so no harm done :smile: Make it random handles all my skill systems skill throws etc :slight_smile: very easy to use.

Let’s hope Make It Random strikes back sometime and rule every project’s randomness related stuff :smile: