Velocity vector of a point on a rotating mass

Hey!

So say I have a rigid body with an angular velocity, but no linear velocity to make things simpler.
using it’s rotational rate how do I find the velocity of a specific point in the object?

Thank you.

Have you tried looking at the documentation?

Rigidbody
Rigidbody2D

You can use GetPointVelocity and GetRelativePointVelocity.

Oops, I’m sorry about that I did do a search online which normally turns up something in the documentation if it fits, I left out “rigidbody” and got nowhere because of that.

That does exactly what I need thank you!