Very big numbers

Hi, guys!
My new game needed to work with a very large numbers (such as 1000000000000000 and etc). How can I perform a good realisation of it?
Im trying to use BigInteger but completly didnt understand how to gain this in game permamently.
Help me plz :slight_smile:

You can use BigInteger to store your big values for integers.

So you can define a variable ‘myInteger’ of type BigInteger like:

System.Numerics.BigInteger myInteger = 1000000000000000;


// Add a reference to the System.Numerics assembly at the top
using System.Numerics;

// Use BigInteger as you would use an int anywhere in that file
BigInteger myInteger = 1000000000000000;

Also instead of BigInteger you can use Int64 structure.