Getting this error when importing and trying to run the tutorials on visual novel tool kit. I’ve uninstalled and reinstalled and re downloaded both unity and Visual Novel Toolkit multiple times.
Internal compiler error. See the console log for more information. output was:Assets/VisualNovelToolkit/Scripts/ViNo/Event/SceneEvent.cs(551,65): warning CS0618: UnityEngine.Transform.GetChildCount()' is obsolete: use Transform.childCount instead.’
Assets/VisualNovelToolkit/Scripts/ViNo/Event/SceneEvent.cs(559,69): warning CS0618: UnityEngine.Transform.GetChildCount()' is obsolete: use Transform.childCount instead.’
Assets/VisualNovelToolkit/Scripts/ViNo/Nodes/Basic/BaseNode.cs(103,42): warning CS0618: UnityEngine.Transform.GetChildCount()' is obsolete: use Transform.childCount instead.’
Assets/VisualNovelToolkit/Scripts/ViNo/Nodes/Basic/ViNode.cs(136,49): warning CS0618: UnityEngine.Transform.GetChildCount()' is obsolete: use Transform.childCount instead.’
Assets/VisualNovelToolkit/Scripts/ViNo/SaveLoad/SceneCreator.cs(95,68): warning CS0618: UnityEngine.Transform.GetChildCount()' is obsolete: use Transform.childCount instead.’
Assets/VisualNovelToolkit/Scripts/ViNo/SaveLoad/ViNoSceneSaveUtil.cs(48,56): warning CS0618: UnityEngine.Transform.GetChildCount()' is obsolete: use Transform.childCount instead.’
Assets/VisualNovelToolkit/Scripts/ViNo/SaveLoad/ViNoSceneSaveUtil.cs(67,56): warning CS0618: UnityEngine.Transform.GetChildCount()' is obsolete: use Transform.childCount instead.’
Assets/VisualNovelToolkit/Scripts/ViNo/Util/ViNoGOExtensions.cs(43,54): warning CS0618: UnityEngine.Transform.GetChildCount()' is obsolete: use Transform.childCount instead.’
Assets/VisualNovelToolkit/Scripts/ViNo/Util/ViNoGOExtensions.cs(67,56): warning CS0618: UnityEngine.Transform.GetChildCount()' is obsolete: use Transform.childCount instead.’
Assets/VisualNovelToolkit/Scripts/ViNo/Util/ViNoGOExtensions.cs(72,60): warning CS0618: UnityEngine.Transform.GetChildCount()' is obsolete: use Transform.childCount instead.’
Assets/VisualNovelToolkit/Scripts/ViNo/Util/ViNoToolUtil.cs(16,47): warning CS0618: UnityEngine.Transform.GetChildCount()' is obsolete: use Transform.childCount instead.’
Unhandled Exception: System.UnauthorizedAccessException: Access to the path “C:\Users\Kay\Documents\New Unity Project 1\Temp\Assembly-CSharp.dll.mdb” is denied.
at System.IO.FileStream…ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0
at System.IO.FileStream…ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean isAsync, Boolean anonymous) [0x00000] in :0
at System.IO.FileStream…ctor (System.String path, FileMode mode, FileAccess access) [0x00000] in :0
at Mono.CompilerServices.SymbolWriter.MonoSymbolWriter.WriteSymbolFile (Guid guid) [0x00000] in :0
at Mono.CSharp.SymbolWriter+SymbolWriterImpl.WriteSymbolFile () [0x00000] in :0
at Mono.CSharp.SymbolWriter.WriteSymbolFile () [0x00000] in :0
at Mono.CSharp.CodeGen.Save (System.String name, Boolean saveDebugInfo, Mono.CSharp.Report Report) [0x00000] in :0
at Mono.CSharp.Driver.Compile () [0x00000] in :0
at Mono.CSharp.Driver.Main (System.String[ ] args) [0x00000] in :0