Good afternoon guys, I’m doing a project, a game similar to Tetris.
The truth is that I am quite new to Unity, and I would like to know how I could make a function wait a whole second and then activate it.
In my code I have two functions, one that clears the tetris line, another that lowers the other lines, I would like to clear the line instantly, and make the code wait 1 second to introduce an animation while the line clears, and then the line drops .
Any tutorial I could see?