Why Weather Maker?
Three things make Weather Maker truly unique: Feature set, price and performance. No other asset on the asset store provides as many features, such a low price and the beauty and performance of Weather Maker. For less than half the cost of other less featured and slower assets, you get: Fully automated weather, sky/clouds, water, fog, volumetric light, ambient light management, day night cycle, ambient audio zones and so much more. Performance is also much better compared to other water, sky and volumetric light assets, especially on mobile and VR. Weather Maker can render all lights in one pass for maximum performance. Don’t take my word for it, get Weather Maker today!
→ Download Weather Maker from the Unity Asset Store ←
Overview
Weather Maker is the most complete weather, water and sky system for Unity. With both 2D and 3D modes, Weather Maker is the last asset you will need for weather, sky and more in your Unity app or game. I do my best to respond to support requests and even Skype when I have the time for serious problems or questions.
Performance
Weather Maker has been endlessly tuned for maximum performance. Other sky, water and weather assets use highly complex and inefficient shaders which will cause low FPS, especially on VR and mobile. Not Weather Maker. All shaders are heavily optimized even for low end platforms.
Weather
Weather effects include rain, snow, hail and sleet. Collision with scene is optional. Particle systems are lit properly by all lights in your scene. All weather effects fade cleanly both visual and audio to ensure a life-like and smooth experience. Wind is bundled as well and affects particles and trees. Sound dampening prefabs are provided to handle cases where the player goes inside.
Volumetric Clouds
New in Weather Maker 5.0.0 are volumetric clouds! Using state of the art shaders and performance techniques, volumetric clouds look beautiful and won’t bog down your frame rate. Rolling, whispy and epic clouds react to ambient, directional lights and lightning for that AAA look and feel. Even cubemaps and water reflection show the clouds effortlessly. To top it off, god rays are built into the clouds.
Atmosphere and Sky
Weather Maker contains an industry standard, BSD licensed physically based sky and atomspheric scattering solution. Atmospheric scattering and sky sphere blend seamlessly with your scene, producing a gorgeous planet curve at the far plane. The sky sphere can render many texture types including night sky with rotation, along with day and dawn/dusk textures. No cube map is needed, just one 2D texture. Performance is superb. All of this is configurable.
Volumetric Fog and Lights
Volumetric fog is a full screen effect that has been tuned to run on the lowest end devices. No branching and ray-tracing and one draw call and the fog still looks amazing. A fog box prefab is also included. Volumetric light is supported for point, spot and directional lights as well. The main directional light (sun) even has a volumetric shadow option! Null fog zones are also provided.
VR, AR & Mobile Ready!
Weather Maker is fully VR/AR ready and has been tested with HTC Vive on Windows 10. Performance on mobile is great, but may require tuning some settings. One asset for desktop, VR/AR and mobile and performance is superb.
Color and Rendering Formats
Weather Maker supports HDR, non-HDR, Linear, Gamma, Deferred and Forward Rendering. No matter how you use it, Weather Maker just works.
Automation
Weather Maker contains a built in weather automation and weather profiles system. Every field of Weather Maker (or any script for that matter) can be automated. Rain and snow climates have been created for you, but you can create additional climates however you like. Storms, clouds, wind, rain and more transition in beautifully and seamlessly and look amazing.
Networking
Unity networking is built in out of the box. Weather profiles, weather manager and time of day are synced automatically. This can easily be disabled if you need a custom solution.
Sound Manager
Weather Maker manages ambient and other sounds for you. All sounds fade in and out seamlessly and can run at different times of day (sunrise / sunset, dawn/dusk, or a specific hour range). You can create sounds zones throughout your scene or put one on top of your player for global sounds. Examples are provided and include crickets and owls at night, birds in the morning and general day ambient sounds.
Lightning
Thunder and lightning - Weather Maker comes bundled with a piece of Procedural Lightning to give you the best storm lightning on the Asset Store.
Weather Maker is integrated with the following:
• Vegetation Studio Pro
• Mirror Networking
• uMMORPG
• AQUAS: Water/River Set
• UBER - Standard Shader Ultra
• RTP (Relief Terrain Pack)
• CTS (Complete Terrain Shader)
• WAPI (World Manager API)
Weather Maker is Compatible With:
• Aura 2
Titles using Weather Maker:
• Tales of Glory
Please email me if you have a title to add.
Support
I’m dedicated to making this the best sky and weather system, not just in the Asset Store but on the planet. I respond to emails and do my best to fix bugs and do feature requests. Please don’t hesitate to contact me.
Contact Me
I’m Jeff Johnson, creator of Weather Maker. Please send me your feedback and bug reports to support@digitalruby.com
Notes
The latest version of Weather Maker requires the most newest Unity version. Please ensure you are up to date on your Unity version. Full C# source code and shader code is provided!