Failed running /Applications/Unity/Unity.app/Contents/il2cpp/build/il2cpp.exe --convert-to-cpp --compile-cpp --libil2cpp-static --platform=“WebGL” --architecture=“EmscriptenJavaScript” --configuration=“Release” --outputpath=“/Users/barha/bolso/webgl/Assets /…/Temp/StagingArea/Data/Native/build.bc” --cachedirectory=“/Users/barha/bolso/webgl/Assets/…/Library/il2cpp_cache” --compiler-flags=“-Oz -DIL2CPP_EXCEPTION_DISABLED=1 " --additional-libraries=”/Applications/Unity/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_AIModule_Dynamic.bc" --additional-libraries=“/Applications/Unity/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_AnimationModule_Dynamic.bc” --additional-libraries=“/Applications/Unity/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_AudioModule_Dynamic.bc” --additional-libraries=“/Applications/Unity/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_ClothModule_Dynamic.bc” --additional-libraries=“/Applications/Unity/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_CloudWebServicesModule_Dynamic.bc” --additional-libraries=“/Applications/Unity/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_CoreModule_Dynamic.bc” --additional-libraries=“/Applications/Unity/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_CrashReportingModule_Dynamic.bc” --additional-libraries=“/Applications/Unity/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_FacebookModule_Dynamic.bc” --additional-libraries=“/Applications/Unity/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_IMGUIModule_Dynamic.bc” --additional-libraries=“/Applications/Unity/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_InputModule_Dynamic.bc” --additional-libraries=“/Applications/Unity/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_JSONSerializeModule_Dynamic.bc” --additional-libraries=“/Applications/Unity/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_ParticleSystemModule_Dynamic.bc” --additional-libraries=“/Applications/Unity/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_ParticlesLegacyModule_Dynamic.bc” --additional-libraries=“/Applications/Unity/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_PerformanceReportingModule_Dynamic.bc” --additional-libraries=“/Applications/Unity/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_Physics2DModule_Dynamic.bc” --additional-libraries=“/Applications/Unity/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_PhysicsModule_Dynamic.bc” --additional-libraries=“/Applications/Unity/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_TerrainModule_Dynamic.bc” --additional-libraries=“/Applications/Unity/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_TerrainPhysicsModule_Dynamic.bc” --additional-libraries=“/Applications/Unity/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_TextRenderingModule_Dynamic.bc” --additional-libraries=“/Applications/Unity/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_UIModule_Dynamic.bc” --additional-libraries=“/Applications/Unity/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_UNETModule_Dynamic.bc” --additional-libraries=“/Applications/Unity/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_UmbraModule_Dynamic.bc” --additional-libraries=“/Applications/Unity/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_UnityAdsModule_Dynamic.bc” --additional-libraries=“/Applications/Unity/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_UnityAnalyticsModule_Dynamic.bc” --additional-libraries=“/Applications/Unity/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_UnityConnectModule_Dynamic.bc” --additional-libraries=“/Applications/Unity/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_UnityWebRequestAudioModule_Dynamic.bc” --additional-libraries=“/Applications/Unity/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_UnityWebRequestModule_Dynamic.bc” --additional-libraries=“/Applications/Unity/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_VRModule_Dynamic.bc” --additional-libraries=“/Applications/Unity/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_VehiclesModule_Dynamic.bc” --additional-libraries=“/Applications/Unity/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_VideoModule_Dynamic.bc” --additional-libraries=“/Applications/Unity/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_WebModule_Dynamic.bc” --map-file-parser=“/Applications/Unity/Unity.app/Contents/Tools/MapFileParser/MapFileParser” --assembly=“/Users/barha/bolso/webgl/Temp/StagingArea/Data/Managed/UnityEngine.dll” --generatedcppdir=“/Users/barha/bolso/webgl/Temp/StagingArea/Data/il2cppOutput”
stdout:
Building build.bc with EmscriptenToolChain.
Output directory: /Users/barha/bolso/webgl/Temp/StagingArea/Data/Native
Cache directory: /Users/barha/bolso/webgl/Library/il2cpp_cache
il2cpp.exe didn’t catch exception: Unity.IL2CPP.Building.BuilderFailedException: Traceback (most recent call last):
File “/Applications/Unity/PlaybackEngines/WebGLSupport/BuildTools/Emscripten/em++”, line 12, in
if sys.version_info.major == 2:
AttributeError: ‘tuple’ object has no attribute ‘major’
Invocation was: Executable: /usr/bin/python
Arguments: “/Applications/Unity/PlaybackEngines/WebGLSupport/BuildTools/Emscripten/em++” -Wno-unused-value -Wno-invalid-offsetof -nostdinc -fno-strict-overflow -std=c++11 -Oz -DIL2CPP_EXCEPTION_DISABLED=1 -DNDEBUG -I"/Applications/Unity/Unity.app/Contents/il2cpp/libil2cpp" -I"/Applications/Unity/Unity.app/Contents/il2cpp/external/boehmgc/include" -I"/Users/barha/bolso/webgl/Temp/StagingArea/Data/il2cppOutput" “/Users/barha/bolso/webgl/Temp/StagingArea/Data/il2cppOutput/Bulk_mscorlib_6.cpp” -o “/Users/barha/bolso/webgl/Library/il2cpp_cache/56DC09B0B0A48ECC644F9E43FDAB2805.o”
at Unity.IL2CPP.Building.CppProgramBuilder.BuildAllCppFiles (System.Collections.Generic.IEnumerable`1[T] sourceFilesToCompile, Unity.IL2CPP.Building.Statistics.IBuildStatisticsCollector statisticsCollector) [0x001b5] in <3cee162f11444f44a2503d53bf5eb1f8>:0
at Unity.IL2CPP.Building.CppProgramBuilder.Build (Unity.IL2CPP.Building.Statistics.IBuildStatistics& statistics) [0x001ef] in <3cee162f11444f44a2503d53bf5eb1f8>:0
at Unity.IL2CPP.Building.Statistics.BuildingTestRunnerHelper.BuildAndLogStatsForTestRunner (Unity.IL2CPP.Building.CppProgramBuilder builder, Unity.IL2CPP.Building.Statistics.IBuildStatistics& statistics) [0x00001] in <3cee162f11444f44a2503d53bf5eb1f8>:0
at il2cpp.Program.DoRun (System.String[ ] args) [0x004ff] in <67e62223788b4406bb9323f90777c86f>:0
at il2cpp.Program.Run (System.String[ ] args) [0x00020] in <67e62223788b4406bb9323f90777c86f>:0
at il2cpp.Program.Main (System.String[ ] args) [0x00002] in <67e62223788b4406bb9323f90777c86f>:0
stderr:
Unhandled Exception:
Unity.IL2CPP.Building.BuilderFailedException: Traceback (most recent call last):
File “/Applications/Unity/PlaybackEngines/WebGLSupport/BuildTools/Emscripten/em++”, line 12, in
if sys.version_info.major == 2:
AttributeError: ‘tuple’ object has no attribute ‘major’
Invocation was: Executable: /usr/bin/python
Arguments: “/Applications/Unity/PlaybackEngines/WebGLSupport/BuildTools/Emscripten/em++” -Wno-unused-value -Wno-invalid-offsetof -nostdinc -fno-strict-overflow -std=c++11 -Oz -DIL2CPP_EXCEPTION_DISABLED=1 -DNDEBUG -I"/Applications/Unity/Unity.app/Contents/il2cpp/libil2cpp" -I"/Applications/Unity/Unity.app/Contents/il2cpp/external/boehmgc/include" -I"/Users/barha/bolso/webgl/Temp/StagingArea/Data/il2cppOutput" “/Users/barha/bolso/webgl/Temp/StagingArea/Data/il2cppOutput/Bulk_mscorlib_6.cpp” -o “/Users/barha/bolso/webgl/Library/il2cpp_cache/56DC09B0B0A48ECC644F9E43FDAB2805.o”
at Unity.IL2CPP.Building.CppProgramBuilder.BuildAllCppFiles (System.Collections.Generic.IEnumerable`1[T] sourceFilesToCompile, Unity.IL2CPP.Building.Statistics.IBuildStatisticsCollector statisticsCollector) [0x001b5] in <3cee162f11444f44a2503d53bf5eb1f8>:0
at Unity.IL2CPP.Building.CppProgramBuilder.Build (Unity.IL2CPP.Building.Statistics.IBuildStatistics& statistics) [0x001ef] in <3cee162f11444f44a2503d53bf5eb1f8>:0
at Unity.IL2CPP.Building.Statistics.BuildingTestRunnerHelper.BuildAndLogStatsForTestRunner (Unity.IL2CPP.Building.CppProgramBuilder builder, Unity.IL2CPP.Building.Statistics.IBuildStatistics& statistics) [0x00001] in <3cee162f11444f44a2503d53bf5eb1f8>:0
at il2cpp.Program.DoRun (System.String[ ] args) [0x004ff] in <67e62223788b4406bb9323f90777c86f>:0
at il2cpp.Program.Run (System.String[ ] args) [0x00020] in <67e62223788b4406bb9323f90777c86f>:0
at il2cpp.Program.Main (System.String[ ] args) [0x00002] in <67e62223788b4406bb9323f90777c86f>:0
[ERROR] FATAL UNHANDLED EXCEPTION: Unity.IL2CPP.Building.BuilderFailedException: Traceback (most recent call last):
File “/Applications/Unity/PlaybackEngines/WebGLSupport/BuildTools/Emscripten/em++”, line 12, in
if sys.version_info.major == 2:
AttributeError: ‘tuple’ object has no attribute ‘major’
Invocation was: Executable: /usr/bin/python
Arguments: “/Applications/Unity/PlaybackEngines/WebGLSupport/BuildTools/Emscripten/em++” -Wno-unused-value -Wno-invalid-offsetof -nostdinc -fno-strict-overflow -std=c++11 -Oz -DIL2CPP_EXCEPTION_DISABLED=1 -DNDEBUG -I"/Applications/Unity/Unity.app/Contents/il2cpp/libil2cpp" -I"/Applications/Unity/Unity.app/Contents/il2cpp/external/boehmgc/include" -I"/Users/barha/bolso/webgl/Temp/StagingArea/Data/il2cppOutput" “/Users/barha/bolso/webgl/Temp/StagingArea/Data/il2cppOutput/Bulk_mscorlib_6.cpp” -o “/Users/barha/bolso/webgl/Library/il2cpp_cache/56DC09B0B0A48ECC644F9E43FDAB2805.o”
at Unity.IL2CPP.Building.CppProgramBuilder.BuildAllCppFiles (System.Collections.Generic.IEnumerable`1[T] sourceFilesToCompile, Unity.IL2CPP.Building.Statistics.IBuildStatisticsCollector statisticsCollector) [0x001b5] in <3cee162f11444f44a2503d53bf5eb1f8>:0
at Unity.IL2CPP.Building.CppProgramBuilder.Build (Unity.IL2CPP.Building.Statistics.IBuildStatistics& statistics) [0x001ef] in <3cee162f11444f44a2503d53bf5eb1f8>:0
at Unity.IL2CPP.Building.Statistics.BuildingTestRunnerHelper.BuildAndLogStatsForTestRunner (Unity.IL2CPP.Building.CppProgramBuilder builder, Unity.IL2CPP.Building.Statistics.IBuildStatistics& statistics) [0x00001] in <3cee162f11444f44a2503d53bf5eb1f8>:0
at il2cpp.Program.DoRun (System.String[ ] args) [0x004ff] in <67e62223788b4406bb9323f90777c86f>:0
at il2cpp.Program.Run (System.String[ ] args) [0x00020] in <67e62223788b4406bb9323f90777c86f>:0
at il2cpp.Program.Main (System.String[ ] args) [0x00002] in <67e62223788b4406bb9323f90777c86f>:0
UnityEngine.Debug:LogError(Object)
UnityEditorInternal.Runner:RunManagedProgram(String, String, String, CompilerOutputParserBase, Action1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:96) UnityEditorInternal.IL2CPPBuilder:RunIl2CppWithArguments(List1, Action1, String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:313) UnityEditorInternal.IL2CPPBuilder:ConvertPlayerDlltoCpp(ICollection1, String, String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:304)
UnityEditorInternal.IL2CPPBuilder:Run() (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:151)
UnityEditorInternal.IL2CPPUtils:RunIl2Cpp(String, IIl2CppPlatformProvider, Action`1, RuntimeClassRegistry, Boolean) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:41)
UnityEditor.HostView:OnGUI()