So I’m thinking about trying to get a degree in something, I called a college the other day, they sent me curriculum and I realized I know everything they have to offer plus more, and am fairly fluent with most of it.
He explained to me that even though I can do everything that they are teaching, I still need an diploma to get a job in the industry. But really I just want to create my own games at first, then develop a company (Which is already on its way). I still would like to eventually take a course like theirs, just to tune in my animating/rigging (and stuff like that plus game/color theory) to make it a quicker more efficient process, but I’ll explain later why I don’t want to right now.
I don’t know much about colleges or University’s, too be honest I actually don’t even have my high-school, but I might be able to get it from my old teacher from out of school credits. I was top of my class when I was going, but I had to drop out when I was younger, and go work due to circumstances in my life, I’ve came back to game design after modding a lot from when I was a kid, and I’ve been working really hard, all day, everyday for a long time now, trying to make my dreams come true.
But I have realized I can only learn so much on my own, and what I really want to learn is how to program developer tools, graphics, in-game physics, networking and engines too if I can. I know I could easily get by with out this, but I’ve always dreamed about being able to make the backbones and programs that every developer uses.
So what courses do I need to take? Once I am able to of course? (Designing shaders, making tools like for example Shader forge / Map Magic [or anything else complex on the asset store, like being able to implement NVidia flex on my own], making in-game physics for lets say a mountain bike or skate board, and engine design ) I was watching this video on the frost bite engine, and their tools look amazing! Check out this video and look at 2:30. The way they put their buildings together looks amazing, and just being able to make tools like that would be amazing. https://www.youtube.com/watch?v=gwGOkKdb-SM&t=1s
Anyways, here is the course list,
but I don’t really know what courses teach what and how the courses work. It has a lot of stuff for computers, but doesn’t look like its really specific for gaming, if anyone knows what courses I should take, or what school I should go to in the Vancouver BC, Canada area, please share, thanks!
And lets say I chose Software Engineering and Programming Languages, would I take all those courses? Or just 507: Software Engineering?
Has anyone ever heard of people getting into University without high school? Even though they had an extensive skill set? Lets say I made a fully featured, full length game, that looks close to AAA, would or could they make an exception? I will eventually go get my equivalency, but its just something I’m wondering.
Also I plan on waiting till I make a full length game before I go get my high school and pursue University, I’m hoping I can give hope to kids who don’t have the chance to go to College or University, and show that you can achieve your dreams no matter how you grew up, even without a high school education.
Not saying I want kids to drop out and say fuck school, I want kids who haven’t graduated to just not think its too late for them, and if they work hard they can achieve their dreams. So that is why the college course isn’t for me right now, once I prove it can be done, I plan on going back and learning it all. I know everyone has their own specialty in the industry, but I love being able to do everything I need on my own, and I just want to do more
! Thank you for reading, and thank you for replying!