Wow, these numbers are really tiny!
I’ve never put any game on a game portal so I don’t know much about it. but how do you even make a living out of it?
So you’ll have to get 1000000 plays to earn 1000$?
Wow, these numbers are really tiny!
I’ve never put any game on a game portal so I don’t know much about it. but how do you even make a living out of it?
So you’ll have to get 1000000 plays to earn 1000$?
Yup thats about how it works with game portals. You would have to make TONS (or really good one/s) of games to call it a living though.
Well if you want to make a living with game making, then you really should develop for some other platform than such free game sites… The it is a good way to build up your portfolio or just make some fun games ![]()
I think that there are some other benefits as well:
Your players have to start submitting stats before you get the extra 10%
That is why most games have a really easy stat to get. Like completing the first level.
You need quite a few people to submit a stat too, Kongregate have to make sure the stats submittal is not open for the players to abuse and hidden away.
Yes it does take 50 high scores before a game receives the extra 10%. as stated in Kong’s developers news letter.
And as added “proof” today I received a reply from Kongregates support it’s self (yup thats right the actually read them), writing by the same Anthony (Anthony_Kongregate) from the unity forums about Kong’s unity contest.
So that officially answers this question.
P.s. I completely agree with ippokratis I learned TONS from submitting my game to Kong.
Within a day the +10% was active for my game. But it’s a one-level game where you die fast, submitting four scores each time. So it quickly got past the threshold.
However, I’m not there for the money, but for the data. Kongregate’s stats are quite useful. And I too agree that it’s good for learning and testing.
I worked out that you need a million plays to get roughly £300 , from a 40% share.