Wheel colliders are sleeping by default until disable/enable

Hi, sorry heads down in crunch mode. Unity closed my bug as I didn’t have a good enough repro (they’re right about that)

It is runtime related as the prefab I provided doesn’t have running code and I too load vehicles on the fly.

The workaround I shared is good enough for me (and anyone that needs to unblock) as I’m in a rush but I’m hoping this gets fixed later on in their core code.