player = ball
moving platform include a script “hold character”
which is given here
""using UnityEngine;
using System.Collections;
public class HoldCharacter : MonoBehaviour {
void OnTriggerEnter(Collider col){
col.transform.parent=gameObject.transform;
}
void OnTriggerExit(Collider col){
col.transform.parent=null;
}
}
""and it speed also slow down on restart chekpoint
i tried as much as possible but i cant find a solution yet
please help