Window size, for monitors with different windows scaling

Hi I have a problem with the window size of my app when the app is clicked from a monitor with a windows scaling of 150% and run on a monitor with 100% scaling.

When opening the app on another monitor with 100% scaling enabled there are no problems. Window size when opened on a monitor with 100% scaling = 1280x720px

Window size when opening the folder on a monitor with 150% scaling and running the app on a main monitor with 100% scaling = 200x150px

Tested with an empty project (same unity version 2020.3.21f1) there I have the same problem.

Tested with an empty project ( unity version: 2020.2.6f1) here I don’t have the problem.

For me the conclusion is that it is a bug in the unity version I use, is there a fix for it, or am i forced to use a different version? (unity version 2020.3.21f1)

Settings in Unity are:
Fullscreenmode: Windowed
Default screen width: 1280px
Default screen height: 720px
Resizeable window: unchecked

Unity version: 2020.3.21f1

That sounds a bit unexpected. Can you file a bug report?