Your Favorite Game

Hello people of Unity!

As the title suggests, I am here as a curious person wanting to know your Favorite Mobile Game.

Why do you like it? What do you wish it had more of?

Thanks!

P.S. Would love to know your stories about your first ever played game!

I don’t like mobile games, I think they suck. I can probably mention FTL which is a desktop game with a mobile port, I liked that, so it qualifies.

I like it because it’s a great and shorter experience I can pick up and drop at any time.

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Clicked the title, intending to mention such games like Life is Strange, Mass Effect, Cat Lady, and such and realized it’s about mobile games.

Sorry, I don’t even own a smart phone and never have :stuck_out_tongue: I have an iPad though, that my company gave me to test our mobile web page. However, I only used it to play ports of such classic PC games like Star Wars: Knights of the Old Republic, The Longest Journey, and so on, mostly out of nostalgia.

The first video game I enjoyed probably was Atari version of Pac Man, but what I recall with fond memories are such later titles like Loom, King’s Quest, The Monkey Island, Day of the Tentacles, and etc.

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I play exactly one mobil game. Clash of Clans. I had fun building and battling in the beginning but that wore off. The only reason I still play is for the people I play with. Ive gotten to know a few of our clan members well, one of em even spent a week at my house while traveling.

Galaga is the game I’ve played the most in my life I think. The arcade version of course. Our local pizza restaurant still has one tucked in a corner. To this day I can put a quarter in it while my wife orders pizza and walk away from it with lives left when its time to eat. The high score list proudly displays the initials ASS in every slot.:smile:

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I don’t play a lot of mobile games, but Clash of Clans is probably my favorite at the moment. What I like is the game seems designed for jumping in and out while waiting in line somewhere, optimal when you have only a few minutes a day to play.

A close second would probably be a tie between Hungry Shark Evolution and Zombie Gunship. Both are single player games that require at least 15 minutes of play time, but they have simple and intuitive controls and are pretty fun.

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I dont play mobile games anymore, but when I did I played mostly Lucas art games using ScummVM which works good on mobile since a mouse is easy to emulate with touch screen. Well, Full throttle worked bad becasue they used the mouse to control the motorcycle

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inhales

Oh. Chess, I guess.

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Every weeks, after the App Store updates, I download all the titles that look appealing to me and study them for a bit. The thing is, every once in a while, I find myself keeping some of them and playing them when I have free time. That’s how I know I should keep studying them.

The titles that I’ve ended up keeping lately were :
Leap On! - I thought it was a really good high score chaser
Space Frontier - I’m not yet sure why honestly. Something about developing to be able to go further, and being curious about what’s going to happen next.
Flippy Knife - I really liked their marketing/how their game was presented and I wanted to be able to learn as much as possible from them. Here’s their trailer for the curious.
Sling Kong - If I remember right, it was made by 2 aussies. The gameplay was not all that, for me at least, but jesus these guys polished the crap out of their reward system. There is SO MUCH to learn from their design. It was absolutely enticing.
Rodeo Stampede - I liked the gameplay in general. I ended up playing a lot because I was curious about all the animals in the game and their powers. Also because of the feeling of progress when building my zoo.

Last one I forgot the name, it was a dungeon crawler but your hero navigated through the dungeons by himself all the time. All you could do was use your abilities. Honestly, I didn’t like it at first, but it turned out being the game that I played the most.

It basically went like this : Your hero was strong enough to clear like 20 levels, then it got hard. You needed to teleport back to level 1, and your hero would get stronger every time you restarted, allowing you to push levels further every time.

Don’t get me wrong, I can rationalize that those mechanics are cheesy and mind numbing, yet I felt compelled to play. I wanted to see how far I could push the character, and what the items from the deeper levels were. So curiosity and feeling of progress is probably what got me playing. Same as Space Frontier and Rodeo Stampede.

Tl; dr: I’m a sucker for a good feeling of progress and games that will feed my curiosity

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I am going to say Mario Oddssey! This game really inspired me for ideas for my boss battles in my game.

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So is this our cue to start talking about non-mobile games?

piano tiles… makes me feel like a great musician

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My favorite mobile game is when I’m out to dinner and the first person who takes their phone out to check it has to pay for the meal. I also like the game where I’m at the movies and someone checks their phone in the middle of it, so I throw something at them. That’s a fun one.

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Ha! you didnt say mobile game.
My first computer game is technically the very first pong consoles that came out in the late 1970s.
Next would be that StarTrek game on a very not mobile PDP11 at Wentworth. I played on the teletype machine, each turn was printed on paper, soooo much paper.

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I can’t say it’s my “favorite” mobile game, but I’ve been living and breathing Pokemon GO since the anniversary in July. I’ll start off by saying I’ve never been a Pokemon fan. I started as a bandwagoner when GO came out. The game got stale for several months leading up to July. The game has changed dramatically since the early days, with the introduction of raids. The gameplay is still shit, but I’ve never met so many people so quickly in my life. I am seeing so many different personalities of all demographics, and every range of emotions: joy, elation, laughter, disappointment, anger, envy, confusion, attraction, jealousy, flirtation, manipulation, dominance, ego, introversion, offensiveness, danger, risk, adventure, excitement, peer pressure, mob mentality, fickleness, camaraderie, friendship, cooperation, deception, heartbreak, presumption, humility, loyalty, victory and defeat, and this can’t even explain everything that I’ve seen. So, in a way, it’s an interesting case study for me, the game developer, to analyze everyone’s reactions to the game; the gameplay, the interactions, and the fiction. And in another way, it’s like high-school drama all over again. I’ve never liked social games, but I’ve been drawn into it, mainly due to my significant other. We’ve gained friends, enemies, and shitloads of acquaintances that can sway one way or another.

Needless to say, my personal game development time has gone to zero. And instead of fighting against the urge to claw back into development, I’m taking this time to capture the moment of all these social interactions, because it also reminds me why we’re making games. The games that you are making may not necessarily involve more than one player, but if a game can elicit these sorts of emotions from people, there’s definitely something worth learning from it.

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Sword of Xolan

Ultraflow

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Haha, sorry for the disappointment. I guess I should have just left it at that - Your Favorite Game

I find myself doing the same thing. As I am developing my new Mobile Game, I downloaded a lot of games and studied them. Almost every game stood out in some fashion - Marketing, Graphics, Gameplay, Concept. It’s amazing how much work people put into it. However, I couldn’t come across one that seemed to be Perfect for me.

I wouldn’t lie but I think that’s the best Game Trailer I have seen in months! Wow!

I recently read an article where a really successful developer(forgot his name) shared it story and market analysis. He said that the market has changed quite a lot - Instead of seeking Challenge, people look for exploration or curiosity; something that’s easy yet fun because no one likes to lose. He studied his daughter’s behaviour and came to conclusion.

Hahaha sounds rather fun! I have to start doing it

I am moved.