Just wondering what mac kit you are using with unity as im thinking of getting some kind of mac soon and not decided yet what to get.
g4 quicksilver 733mhtz cpu 512 ram 128mb videocard. Pretty slow frame rates at times but usable, for sure.
AC
iMac G5 1.6Ghz, works great.
If you buy a new mac, any of them will work great with Unity. So as usual, buy as much as you can afford.
i’m with targos on a 733 quicksilver. 1gb ram and a 256Mb radeon 9800 though. runs fine and i beat on it. pretty much anything you get will work. i’d stay away from minis just because the gfx card limits but that’s just me. they’ll probably work better than my g4 and the newer ones have a better gfx chipset i believe. i’m probably going to land on a 24" iMac i’d bet. though i’d like a pro tower if i can figure out how to afford it.
G5 Power Mac here. An iMac would be fine, but I’d suggest a tower for serious development work. More expandable, upgradable etc. If you can’t afford a Mac Pro, get a refurb G5…they’re great.
–Eric
I am running Unity on my eMac 1ghz with radeon 7500. It does pretty well in general except for most complex shaders don’t work and I am limited by object and poly counts, and how much slow stuff I can do in scripting (raycasts).
I am hoping to invest many $$$ on a mac pro soon and be set up well for a long time, but I know firsthand that Unity and Unity games run great on iMacs (G5 or intel).
For videos and such towers are great, but I don’t agree with recommending one over an iMac for independent game development. I can’t imagine a need for enormous (>250GB) hard drive capacity in game development. Upgrading the video card, maybe, in a few years - but the iMac ships with a video card that’s great and closely in line with what your customers will probably have over the course of the next few years. With it being half the price and all-inclusive, the iMac is the way to go IMO.
Developed a major part of the gamecode for GooBall on a PowerBook G4 1GHz.
Worked a charm, though I had to make sure I wasn’t running too many programs at the same time (I only had 1GB of RAM).
d.
MacBook Pro 1.83, 1gb ram Wacom, works good , but, since 1.5 version, Unity runs great!
I have a Mac Pro quad 3.0 Ghz. Unfortinetly I only have 1 GB of Ram at the moment. I also put a Radeon X1900XT in it.
I don’t agree with StarManta, being able to add more than one hard drive and the posibility of changing the graphics card is great. So if you can aford a tower I would go for it. The other good thing about a tower is that once the computer is older the monitor can still be usefull on another machine, where as the iMac (say a 24" for example) once the comp is out of date the monitor is also useless. Just my 2¢
Well, one might argue that the price premium for the ability to use the monitor on a Mac is generally more than the cost of the monitor itself…
Don’t misunderstand. I’m not saying that the iMac is a better computer for game development than the Mac Pro - it’s not. Aside from desk space, the Pro bests it in every category hands down. All I’m saying is that in this industry I don’t see any way to justify the higher price of the Pro. I’ve always held to the belief that the Mac Pro/PowerMac line’s target market was “people whose bosses pay for their computers”, and in my opinion that still holds true.
A low-end Mac Pro is only slightly more than a high-end iMac. You don’t get a monitor, of course, but probably most people already have one that they like. I certainly wouldn’t want to trade mine for an iMac screen, and since more than one hard drive is pretty much essential, you have to spend more to get an external one for an iMac. I don’t know anyone with a Power Mac/Mac Pro whose boss paid for it, but on the other hand, the last company I worked for ironically got some people iMacs (previously were using G3 Power Macs.)
I think if you’re serious about it, a Mac Pro is a better investment in the long run. iMacs are fine, but more for the sort of “just testing the Mac waters” people who don’t want to invest quite as much at first.
–Eric