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About the Camera category
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0
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59
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May 21, 2026
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[SOLVED] Screen position out of view frustum
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96
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135518
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October 23, 2026
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Post Processing enabled causes 2D camera's viewport rect to be incorrect
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5
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217
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October 13, 2026
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Changing Camera.orthographicSize works differently in editor and from code at runtime
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12
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268
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September 14, 2026
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Zoom speed with scroll wheel
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18
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37962
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August 16, 2026
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3rd person camera wont follow player
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1
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101
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August 16, 2026
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Camera movement system doesn't work enymore
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2
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176
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August 8, 2026
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Now this is a clip space mystery
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1
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142
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August 3, 2026
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Large World Coordinates
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10
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837
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July 29, 2026
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How do I fix this size bug when I make a pick up mechanism?
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2
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139
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July 25, 2026
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Screen position out of view frustum bug?
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20
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13859
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July 24, 2026
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Camera.CalculateObliqueMatrix distorts the far plane. Is this expected?
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3
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186
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July 22, 2026
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Mesh renderer frustrum cull toggle
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5
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220
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July 19, 2026
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Someone experienced tell me what to do pls
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7
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314
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July 14, 2026
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Can't get my camera to move proprely when the mouse is on the edge of the screen
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3
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243
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July 10, 2026
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How do I set up a base camera with a transparent background?
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1
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81
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July 9, 2026
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Moving the camera forward based on y rotation
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1
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256
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July 7, 2026
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Cinemachine camera stuttering issue
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26
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1230
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July 6, 2026
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Unity 3D radar help needed
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1
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275
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July 6, 2026
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Smooth camera scrolling on mobile
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7
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403
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July 4, 2026
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Reverse Camera Stacking Feature?
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0
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207
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July 1, 2026
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When adding Camera Movement, Player Movement stops working
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3
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125
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June 30, 2026
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Head Bobbing
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4
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771
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June 30, 2026
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Projection of camara of multiple objects
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0
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281
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June 24, 2026
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Making Dragging An Object in 3D Space Camera Angle Independent?
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0
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281
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June 19, 2026
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Got the camera rotation working but it keeps moving around weirdly. How can I lock the distance of the camera from the player?
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8
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519
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June 17, 2026
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Issue moving camera
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4
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252
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June 12, 2026
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I Can't Move Camera In Game Mode
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2
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465
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June 12, 2026
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Pressing any mouse button increases my camera movement
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4
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529
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June 12, 2026
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Jittering/Shimmering pixels issue in 2D platformer (Camera & Sprite alignment)
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1
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559
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June 12, 2026
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