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Zero Friction in unity not working as expected
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0
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4
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March 16, 2026
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Where is the Visual-Scripting Community?
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14
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588
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March 15, 2026
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Issue with sprite editor and random warnings
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0
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4
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March 15, 2026
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Seamless audio looping in WebGL
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7
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635
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March 15, 2026
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IAP Button not showing (IAP V5+)
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0
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2
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March 15, 2026
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Else if seemingly not working (?)
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20
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54
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March 15, 2026
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UI Toolkit inconsistent font size
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2
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17
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March 15, 2026
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Does the Unity Toon Shader(UTS) preview package support baked lightmaps?
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1
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138
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March 15, 2026
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Do Asset Bundle Variants modify the asset's guid? If so, can the same be implemented with Addressables?
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3
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11
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March 15, 2026
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XRI 3.0 Keep Player From Going Through Walls
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9
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1358
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March 15, 2026
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WebGL working with Netcode for Entities?
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12
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1737
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March 15, 2026
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How can i reduce the size of my scenes?
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7
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37
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March 15, 2026
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RCC - road colider
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2
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12
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March 15, 2026
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How long do HDRP shadows for a light take to cache?
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5
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22
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March 15, 2026
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Code highlighter for c#
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1
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23
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March 15, 2026
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VFX Graph ShaderGraph Decal output for URP when?
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0
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11
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March 15, 2026
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Non-Traditional World Based Screen Wrapping in 2D Top-Down
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7
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35
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March 15, 2026
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Cant find a way to change particle emission with ScriptMachine
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2
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28
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March 15, 2026
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Additive scene and objects interacting with each other
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5
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57
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March 15, 2026
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GameObject resizing strangely after rotation. Please help!
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2
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19
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March 15, 2026
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Spacing between items in ListView
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11
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762
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March 15, 2026
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Brightness issue in Windowed Fullscreen
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5
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133
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March 15, 2026
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How does PersistantManager.Remapper RAM usage being calculated?
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3
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28
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March 14, 2026
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How to use DOTS Instancing to change material of individual object without breaking batching?
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1
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22
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March 14, 2026
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Dynamic Buffers and scene streaming with SceneSystem
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0
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18
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March 14, 2026
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How can I convert string to GameObject
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7
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71
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March 14, 2026
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Interrupting and resuming an input action / controlling available inputs
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4
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12
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March 14, 2026
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Arrows not flying properly
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4
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18
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March 14, 2026
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Mixing BatchRendererGroup & command buffer
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0
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6
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March 14, 2026
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Importing and marshalling text in CP 1252
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5
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18
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March 14, 2026
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