2023.1 Beta 2 - Window's title bars look pretty bad

I imagine if you use icon-only view this is going to be even more amazing? Godot now has windows that can work with freaking android “natively” and not differ in looks, but unity with their millions of budget can’t keep separate code path. Boo hoo

Can’t blame people who have no idea how their software is actually being used tho

Unreal is open source and Unity couldn’t even take a peek at how Unreal did their titlebars and mabye copy Unreal’s homework for once.

please consult the internet first :slight_smile:

The Source Code is there for you to view and change. Right in the launcher options.

Unity only needs to see how it works and get an idea how it was developed. Not actually use their code.

Unreal is source available, and not under an open source license. You can’t just copy code out and use it for something else.

Your post here is a very long way of saying “we made Unity look incredibly ugly on PC because it’s easier for us”. Don’t do that! If you’re telling me that you find this picture a picture of a shippable product:

… I can’t even begin? Take a step back and look at the screen.

Did you look?

It’s staggeringly ugly. You can’t, with seriousness, say that this is something you want to ship.

I think the functionality is quite useful, it’s just the looks of it. How about moving the control buttons back to the unity window title bar, remove the extra bar, but keep the functionality?

Your feedback is welcome. Please do not insult the developers of the feature, however. It is not OK and is not helpful.

I agree that the look at the right now isn’t ideal especially all the windows cluttering my startup bar.

But.

Unity probably has more important features to fix, and I do hope this feedback do not delay or move the attention from the core engine bug fixing…

now that i’ve used it few times, can get used to that bigger title bar…

but try to find some solution for these duplicated titlebars…
8825176--1201222--upload_2023-2-21_18-1-33.png

and option to disable those taskbar windows would be nice.

Why not just remove the tab and make the preferences menu a regular dialog box because as far as I know, noone in their right mind would dock the preferences window.


Dunno why everyone get white titlebar in dark theme.

That is most likely because your OS theme is also dark, whereas for most others it is not.

Thats true. I’ve changed theme to light, restarted unity and it’s still have dark titlebar. Maybe i need to restart PC or it’s because i’m on Win 11?

Is main Unity window (not focused window) also dark?

I have dark OS on win10, not focused window title is light, menu bar is light.

The main unity window is always light as they said they made it so because menubar is always light

No, on win10 it’s dark when active.

Thank god they didn’t “fix” it there.

Uh, I pretty much permanently have both Preferences and Project Settings docked.

Same here. Docking the preferences, project settings, and package manager to the main editor window is an absolutely GOATed layout for my workflows. I’m in there constantly. that said, that’s why the Unity editor layout is customizable, to tailor to many different workflows and use cases and I can understand it being in the way for other users.

I am also very often undocking inspectors and larger graphical editor panels and placing them on a secondary monitor, in which case this update is a huge improvement in accessibility as the windows OS finally recognizes these child windows in snap layouts and powertoys fancyzones layouts, etc.

These cosmetic issues on Windows 10 are quite minor in comparison and can be remedied easily on active title bars and even on inactive title bars with a registry editor or custom theming tools. The lack of a UI for this setting is a Microsoft issue at the core, not a Unity issue.

An issue which Microsoft fixed in Windows 11, which you can upgrade to for free. Also worth mentioning that Windows 10 reached end of sale last month. So, while I don’t agree with Microsoft’s lack of attention to Windows 10, it’s just the harsh reality and don’t expect this to be addressed as people can upgrade to 11 to resolve this. Or if someone wants or must stay on Windows 10 in the meantime for some reason, they can use the inactive title bar registry edits, or custom theming tools to extend Windows 10’s features / life, all freely available. MacOS and Linux are options for some as well.

Just because other software devs spent resources on custom title bars in the Windows 10 days, Unity devs don’t owe anyone some 100% custom title bar drawing to appease die hard users of a sunset operating system version that has workarounds available. (if this was an issue with Windows 11 I wouldn’t be giving Unity a free pass on it however, and they still need to fix the main editor window menu bar in dark mode, though I personally use a custom theme to workaround this. But that’s off topic (this thread is about title bars) --there’s already a few threads about the dark mode menu bar and Unity devs have a plan to address it.)

I hope that clarifies the situation, have a great weekend everyone!