6 GPU in Unity - using mining rig for rendering in Unity

Hi guys, is there anyone who can advise if it is possible to use more than 2 GPUs (nvidia) for Unity? I’m thinking of using a mining rig, which is running 6x 1080Ti. Is it possible to utilise all of the cards for rendering one scene in Unity? Anyone tried SLIAA / Hybrid SLI / AFR / SFR?

Thanks

some info,

I’ve briefly checked the docs and there does not seem to be an API for using multiple GPUs or even listing them outside of resolution dialog (maybe I missed it).

So, to utilize mutliple GPUs you’d need to do CUDA/OpenCL programming which is quite different from normal unity programming, is not really unity-specific and is not covered in the docs.

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Unity used to have support for multiple systems rendering together but the last release supporting it was 5.6. From my own research the best solution is a middleware product called MiddleVR (primarily focused on VR but capable of being used outside of it). My best attempt to find prices suggests thousands of euros at a minimum.

https://www.middlevr.com/

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Thanks a lot, looks usable, actually I need this for VR