A few linux editor questions

I am running the Unity 2018 build on Debian 9 ‘Stretch’.

I’ve noticed that it hangs at times and due to my lack of experience with this OS (still learning) I don’t know how to shut it down and reboot the application. I’ve been just rebooting the entire system (to my dismay :frowning: ).

That’s probably terrible practice. Anyway I’d like to know if anyone has experienced these issues:

  1. Upon exiting play mode with “maximize on play” enabled the editor immediately crashes
  2. If forcing a shutdown after the Unity application freezes you have to manually reset all of the references and some fields in the inspector. :frowning:

I understand there is no support for linux OSes other than Ubuntu, but its not clear to me whether that means nobody at UT will help, or anyone in general?

These things happen more often than not unfortunately. :frowning:

I don’t know what is going wrong in your situation and I’ve never tried the Linux editor, but killing an individual program in Linux is typically done with the “kill” command. You find the PID of the process you want to kill with the ps command or pidof if you know the exact name of the process. I’d expect you’d kill it like so:

ps -aux | grep -i unity
(I’m guessing “unity” is somewhere in the name of the process, find the PID of that process with the above command)
kill -9 1234
(replace 1234 with the PID)
Might need to run the above as root or with sudo depending on the privileges the editor is launched with.

Also the Linux editor specific forum is over here, where I’d expect they would be more helpful than I can be:

Ubuntu is a Debian derivative distro, so I’d think you’d have pretty good chances of having it run well in comparison to other distros. Though the best thing about Ubuntu I’ve found is it is really easy to get help for virtually anything you run into with just a google search, since it is by far the most common desktop Linux distro.

1 Like