Ads Mediation - Resolving Android Dependancies stuck at 0% (917757)

Good day.

I’m trying to install the Unity ads Mediation package and am stuck on this window at 0%:

The error code is as follows

Win32Exception: ApplicationName=‘C:\Users\joshm\My Drive\Programming\Unity\Ballistic Blast\Temp\PlayServicesResolverGradle\gradlew.bat’, CommandLine=‘–no-daemon -b “C:\Users\joshm\My Drive\Programming\Unity\Ballistic Blast\Temp\PlayServicesResolverGradle\PlayServicesResolver.scripts.download_artifacts.gradle” “-PANDROID_HOME=C:/Program Files/Unity/Hub/Editor/2021.3.24f1/Editor/Data/PlaybackEngines/AndroidPlayer\SDK” “-PTARGET_DIR=C:\Users\joshm\My Drive\Programming\Unity\Ballistic Blast\Assets\Plugins\Android” “-PMAVEN_REPOS=https://android-sdk.is.com/;https://maven.google.com/” “-PPACKAGES_TO_COPY=com.ironsource.sdk:mediationsdk:7.2.5;com.google.android.gms:play-services-ads-identifier:17.0.0;com.google.android.gms:play-services-basement:17.2.1” “-PUSE_JETIFIER=1” “-PDATA_BINDING_VERSION=4.0.1”’, CurrentDirectory=‘C:\Users\joshm\My Drive\Programming\Unity\Ballistic Blast\Temp\PlayServicesResolverGradle’, Native error= The system cannot find the file specified.
System.Diagnostics.Process.StartWithCreateProcess (System.Diagnostics.ProcessStartInfo startInfo) (at :0)
System.Diagnostics.Process.Start () (at :0)
(wrapper remoting-invoke-with-check) System.Diagnostics.Process.Start()
GooglePlayServices.CommandLine.RunViaShell (System.String toolPath, System.String arguments, System.String workingDirectory, System.Collections.Generic.Dictionary2[TKey,TValue] envVars, GooglePlayServices.CommandLine+IOHandler ioHandler, System.Boolean useShellExecution, System.Boolean stdoutRedirectionInShellMode) (at <6107d0e161ea44f5b1a06a3cb63d4bc0>:0) GooglePlayServices.CommandLine.Run (System.String toolPath, System.String arguments, System.String workingDirectory, System.Collections.Generic.Dictionary2[TKey,TValue] envVars, GooglePlayServices.CommandLine+IOHandler ioHandler) (at <6107d0e161ea44f5b1a06a3cb63d4bc0>:0)
GooglePlayServices.CommandLine+c__AnonStorey0.<>m__1 () (at <6107d0e161ea44f5b1a06a3cb63d4bc0>:0)
System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) (at <4a4789deb75f446a81a24a1a00bdd3f9>:0)
System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) (at <4a4789deb75f446a81a24a1a00bdd3f9>:0)
System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) (at <4a4789deb75f446a81a24a1a00bdd3f9>:0)
System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) (at <4a4789deb75f446a81a24a1a00bdd3f9>:0)
System.Threading.ThreadHelper.ThreadStart () (at <4a4789deb75f446a81a24a1a00bdd3f9>:0)
UnityEngine.<>c:b__0_0(Object, UnhandledExceptionEventArgs)

Hi @DeadAz69 ,

This looks like an issue with some Ads Mediation-specific Android packages. I don’t know much about that flow as it’s specific to the Ads Mediation package. I suggest you submit a bug report so that the right team can better help you.