I’ve been experimenting with integrating AI into fun and interactive video games. I built a Unity prototype called DRAW DASH, an endless, casual drawing game powered by AI.
How it works:
The AI generates a random prompt and starts a countdown timer.
You draw within the time limit, and when you finish (or the timer runs out), your drawing is sent to the AI for evaluation.
The AI returns a score, and the cycle repeats, making the game endlessly replayable.
Yes, exactly. the AI part handles the image evaluation. Right now it’s fairly simple and somewhat subjective, since it compares your drawing against what it “understands” of the prompt rather than against a strict reference image.
That arbitrariness is actually part of what makes it fun: sometimes it scores in unexpected ways, which adds replayability. for production use, it would need more refinement , thinking maybe training the model for more consistent evaluation…