AI-powered Drawing Game Prototype - DRAW DASH

I’ve been experimenting with integrating AI into fun and interactive video games. I built a Unity prototype called DRAW DASH, an endless, casual drawing game powered by AI.

How it works:

  • The AI generates a random prompt and starts a countdown timer.
  • You draw within the time limit, and when you finish (or the timer runs out), your drawing is sent to the AI for evaluation.
  • The AI returns a score, and the cycle repeats, making the game endlessly replayable.

Project setup is available on my GitHub:
:backhand_index_pointing_right: DRAW DASH GitHub Repository

Note: This is just a quick prototype. For production use, additional refinement and customisation would be needed.

So the AI part of it is the image analysis to compare to the ideal candidate? Kinda interesting, but also fairly subjective and arbitrary.

Yes, exactly. the AI part handles the image evaluation. Right now it’s fairly simple and somewhat subjective, since it compares your drawing against what it “understands” of the prompt rather than against a strict reference image.

That arbitrariness is actually part of what makes it fun: sometimes it scores in unexpected ways, which adds replayability. for production use, it would need more refinement , thinking maybe training the model for more consistent evaluation…

@LaneFox