Conversation
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Unity x Fortnite: How Unity Runs Inside Unreal Engine
At Unite Seoul, we revealed the first concrete milestone in our partnership with Epic Games: Unity running natively inside Unreal Engine. Watch the Unite Seoul reveal segment → We want to explain the technical details … |
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28 | 2414 | August 5, 2026 |
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XREAL AURA Support Now Available in Unity 6.5!
We’re excited to share that with the release of Unity 6.5, XREAL AURA is now officially supported. AURA joins Samsung Galaxy XR as part of the growing Android XR ecosystem you can target directly from Unity. Two updates … |
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6 | 1230 | July 28, 2026 |
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CoreCLR, Scripting, and Serialization Update - June 2026
CoreCLR, Scripting, and Serialization Update - June 2026 Hi everyone, Following our public roadmap sessions at GDC 2026 and our previous community update, we are back to share our next quarterly look into the technical … |
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54 | 6645 | July 29, 2026 |
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PSO Caching Improvements in Unity 6.5
Greeting from the Graphics team, We are happy to share some interesting updates for PSO (Pipeline State Object) tracing and pre-caching in Unity 6.5. Integrating PSO tracing in your project can improve rendering perform… |
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11 | 2653 | August 4, 2026 |
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Increasing the OpenGLES minimum spec in Unity 6.6
Greeting from the Unity Graphics team, Unity 6.6 will officially increase the Android minimum spec to require OpenGLES 3.1 version or higher. We will now remove the Android Player setting for Require ES 3.1. All Android… |
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6 | 1627 | May 12, 2026 |
| AI in Production 2D Art - How Do You Handle It |
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3 | 42 | August 7, 2026 |
| Account pending approval in levelplay |
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0 | 6 | August 7, 2026 |
| Unity Build Automation Storage Retention Rules |
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0 | 11 | August 6, 2026 |
| [Tutorial] Convert ScriptableObjects to Runtime Assets with the Factory Pattern | Game Systems Explained |
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0 | 26 | August 6, 2026 |
| Advanced Text Generator (ATG) Now Default in 6.5 |
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29 | 2142 | August 6, 2026 |
| Unity NEEDS Box3D |
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25 | 1009 | August 6, 2026 |
| Unity Support — Tutorial |
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0 | 14 | August 5, 2026 |
| Active Ragdoll's Configurable Joint is not Moving its Rotation Axis with the Rotation of the Gameobject |
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0 | 22 | August 5, 2026 |
| New Unity 6.6 ContentDirectory GOOD and BAD Q&A |
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6 | 401 | August 4, 2026 |
| Publishing to appstore without mac and ios |
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10 | 6927 | August 4, 2026 |
| Unity's AI Tools for Growing Studios: Keep Your Whole Team in Flow |
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0 | 329 | May 15, 2026 |
| Visual scripting needs description bubbles for controls |
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9 | 105 | August 4, 2026 |
| [RELEASED] Imagine WebAR - Self-hosted WebAR toolkit for Unity WebGL |
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3 | 76 | August 3, 2026 |
| Multi-Draw Indirect (MDI) Native Plugin for Unity 6 |
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22 | 1292 | August 3, 2026 |
| Windows Dev Drive & PCIe 4 vs PCIe 5 tested for Unity |
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14 | 1518 | August 2, 2026 |
| How do i prepare TextField for RTL users? |
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3 | 84 | August 2, 2026 |
| Input consumption is exactly what I needed until it wasn't |
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4 | 2283 | August 1, 2026 |
| UI Toolkit Roadmap Unity 7/6.7 Feedback and Future Plans |
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6 | 478 | August 1, 2026 |
| Programming Essentials: More things to try |
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4 | 263 | August 1, 2026 |
| Solution / workaround: iOS locked at 30 FPS after upgrading from Unity 2022.3 LTS to Unity 6.3 LTS |
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5 | 215 | July 31, 2026 |
| [Kind of Sticky] If I were Unity, this is what I would be working on undercover :P |
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3 | 179 | July 31, 2026 |
| PanelRenderer: Evolution of the UIDocument Component in 6.5+ |
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121 | 5568 | July 31, 2026 |
| AI-sourced Answers on the Discussion Board |
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11 | 234 | July 30, 2026 |
| Unity Platform Protection error on google play submission |
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2 | 55 | July 30, 2026 |
| Unity Editor disk size growth through the years |
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20 | 702 | July 29, 2026 |