Airborne Motocross - a glider on a bike!

Hi everyone!
I would be delighted if you find the time to play the demo of my game "Airborne Motocross". It's a motocross racing game in which you spend a lot of time flying, exploring and looting (finding items). The demo is available for Pc and Android.

Gifs
Sorry for the bad quality. I wanted to keep the file size low.
6757054--779845--glider-350-branded.gif

6757054--779851--racing-in-clouds-350.gif

Videos
(no sound yet, sorry)

https://www.youtube.com/watch?v=ZiHz-MjuIRg


Shoutout to Yury und Manu from TidalFlask (https://tidalflask.com). Without their help the game would not look the way it does.

Get the demo

Website: https://airborne.kamgam.com
GameJolt: https://gamejolt.com/games/airborne-motocross/572536
TIG Source: https://forums.tigsource.com/index.php?topic=71377.0
Itch.io: https://kamgam.itch.io/airborne
Twitter: https://twitter.com/kamgamgames
YouTube: https://www.youtube.com/channel/UCCXWBb1tcdG0ywsl2E-QAwQ/videos?view=0&sort=dd&flow=grid

or download directly:

Android (.apk):
https://airborne.kamgam.com/build-files/current.apk

If you need help with installing the .apk manually. I have made a tutorial here:
https://sbr2.kamgam.com/how-to-install-apk

Google Play:
https://play.google.com/apps/test/RQEm1xJ3ZGU/ahAAt2tXInCZo3MR1B5-oSrYYPnk9nnhbsXLehuTG3o9_P2SRBKdJE5gzsTYKS6kyaNQiHK9KLQ-sElOE73gnWZPzj

If you need help with Google Play Internal App Sharing. I have made a tutorial here:
https://sbr2.kamgam.com/how-to-use-internal-app-sharing

Windows Pc (.exe, portable build, no installation required):
https://airborne.kamgam.com/build-files/current-pc.zip

Screenshots




Some more details
If all the pictures above have not convinced you to try it, then I doubt this will. Still, thanks for reading it all :)

Airborne Motocross is an explorative motocross game with loot and puzzles.

Roam around in the levels or race others. Find items and solve some (optional) physics puzzles along the way.

The current demo features a glider, a booster, gravity inverting particles, a puzzle cave and a jump spring. You will definitely spend a lot of your time in the air. Especially once you have found the booster.

The original prototype contained a jetpack, a teleporter, a booster, a gravity gun, a shrink ray, cloud-wheels, bouncy-wheels, a time machine, a force-field generator, an "eject" button, a "dash forward" jump, an item magnet and some rockets. Of course not all of them can make it into the final game, but some will ;)

I am looking forward to your feedback.
Thank you!

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This is in wrong forum section.
Please repost / move to WIP or Made In Unity

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Hi, just sent a message to a mod to move it. Not sure how I got it in here. Thanks for letting me know and sorry :)

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6782126--785096--gravity-400.gif

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And I thought I finally had the physics under control.

https://www.youtube.com/watch?v=U44_Pr8msWs

I got tired of building bridges by hand, so I made a tool to do it for me.
It's based on this nice free tool: https://assetstore.unity.com/packages/tools/bezier-curve-editor-11278

Testing was fun (physics!1!11) :smile:

https://www.youtube.com/watch?v=tb86abVr6ls

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Nice bridge results:)

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Thank you, it's a lot of smoke and mirrors in the back (sooo many spring and hinge joints). I am surprised that it performs very well on mobile too.
7195687--863722--sbr-bridge-wind.jpg

Here is a video of it in action: https://airborne.kamgam.com/perma/bridge-behind-the-scenes.mp4

Hang in there!

https://www.youtube.com/watch?v=oU-sBGk65Yo

A new demo is out including a tutorial and some levels to play around in.

Download here:
https://airborne.kamgam.com/demo

Or directly:
PC: .zip with .exe inside (~ 90MByte): https://airborne.kamgam.com/build-files/AirborneMotocross-273.zip
ANDROID: .apk for direct install: https://airborne.kamgam.com/build-files/sbr2-v1.0.8-b273.apk

Here is a teaser video (which got me approved as switch developer a while ago):

https://www.youtube.com/watch?v=_7fovfsWxVY

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How many leaves are enough leaves?

https://www.youtube.com/watch?v=BpWWtJsasSY

A time lapse of me using the SpriteShapeController and 2D Collider as Input for custom mesh generation. Not exactly their intended use but it works :smile:

https://www.youtube.com/watch?v=Rr-JAqwzoTw

Folks used to say that there was something in the water that made the trees grow tall...

https://www.youtube.com/watch?v=ezVK_U3QhkI

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Those icicles are basically telling me: YOU SHALL NOT PASS!

https://vimeo.com/643569771

It is done :)

https://vimeo.com/665998622

Here is the release thread: https://forum.unity.com/threads/a-hang-glider-mounted-on-a-bike.1226208

1 Like