Hi
Is it possible to allow Unity to run only on specific cpu-cores? (maybe with a 32bit-int Bitmask)
I need that to run some heavy calculations without affect the game itself.
Thanks
Hi
Is it possible to allow Unity to run only on specific cpu-cores? (maybe with a 32bit-int Bitmask)
I need that to run some heavy calculations without affect the game itself.
Thanks
Unity Threading Helper is no help to you?
Hi The reason i ask is the following: I am working on my own AI. The complete AI is running in a separate thread but in the same process ( Unity + DLL). The advantage is, that i can run the thread on a specific core without to affect the 3D-Engine. You can see it as a kind of two main-loops. It worked very good in Torque. This way, i can run the Engine (for example on a QuadCore) on the first two cores and the AI on cores three and four. The AI is self-balancing.
– GargiHi Thank you very much for the explantation. I have to see how my AI affects the Unity-Engine over the time. The main goal is, that my AI does not directly slow down the main loop of the 3D-Engine.
– Gargi