Anima2d - Sprite Swapping to Create a Final Fight Animation

Hi I would like to know how to create a character walking and idle animation like the one that you see in games like Final Fight, where the Idle animations are done by using 3/4 View Sprites and the walking animation is done by using profile view sprites but using Anima2d.

So far I know how to do the animation process of the profile view but im not sure if I just have to swap the sprites to the 3/4 View or create a new set of bones for the idle animation

I’m a little confuse on how to achieve this.

Any help would be appreciated.

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Please check out my article on 2D animation methods in Unity. I think it will answer your questions.