Hello. I am currently having an issue here in Unity Pro. I currently am stumped on how to get an animated character to respond to key press controls. I tried to use the Standard Asset 3rd person controller prefab and just switching out the construction character with mine and swapping the animations but that also did not work. “This is for a 3rd person/1st person toggleable shooter game.”
INFORMATION
I have 4 different animations in 4 different prefabs that i acquired from Mixamo and they are all in their respected prefabs. Do note, they were all made for the same model of character. I have a TPOSE anim prefab, WALK anim prefab, RUN anim prefab, and IDLE anim prefab.
So my scene hierarchy is like this: Directional Light, (Prefab)Player@Tpose, Camera, Terrain.
There are no error codes, no nothing to report.
All there is is my player being looped constantly to whatever anim i have first in the Animation Component.
I know i might need a Animation Controller but i just dont know what im doing as far as that.
All of the character prefabs are under Legacy in the Rig tab if that helps.
I dont know if its because the 3 animations are in 3 different prefabs or what but i am just lost.
SUMMARY
So basically, i just need to know exactly how to implement the WALK,RUN,IDLE animations onto the character so that when i move him, they respond accordingly and not just constantly loop one animation. Thank you.
Below is another shot of the Inspector for the Player that’s in the scene. Thank you for your help and time in advance.

