Warp Points an editor extension that let’s you easily save positions/rotations for a GameObject. I wrote it because I found I like to have player positions, camera positions or screenshot angles around my world, that I like to recall. Here’s how it works:
Where it falls short, aside from only 3 positions stored, is that it doesn’t store the editor camera zoom value so when you jump around to stored sceneviews it is never exactly the way you saved (unless you didn’t zoom)
Oh crazy! Hadn’t seen that. Yeah mine doesn’t even do the scene view it just does game objects. I could pretty easily store the field of view, but I didn’t want it to be messing with my players field of view for in game stuff. But I suppose I could also easily set the field of view to what its meant to be on start(), or maybe make a check box for it.
edit: I guess if the gameobject has a camera component, it could be automatic.
edit 2: Or, just make a separate scene editor script doing basically what your doing for gameobject but for the sceneview.