so I have the same exact issue as this person.
The problem is that he never posted what buttons he used or how he fixed his issue. Can someone please help me?
I’ve been trying multiple button numbers and I can’t figure out. My wheel is the same as his and I also have a racing game.
Thank you!
I know it’s late and maybe you already have your answer, but I hope I can answer for future references.
I use Logitech Momo racing with force feedback. While there is logitech sdk on assetstore, I just want a quick working solution on my steering wheel.
I simply assign in Input ( it’s on Edit > Project Settings > Input ), find Horizontal, there are two, just pick one or change both. Change Type to Joystick Axis and change Axis to X Axis. As for Vertical, I assign accelerator pedal so I change type to Joystick Axis and Axis change to 3rd axis.
For brake pedal, I pick mousewheel and change to Brake, change Type to Joystick Axis then change Axis to 4th axis.
Your axis maybe different but just try the combination.
To check, I use a simple script
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class move : MonoBehaviour {
float mov;
float rot;
float brake;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
mov = Input.GetAxis ("Vertical") * Time.deltaTime * 100.0f;
rot = Input.GetAxis ("Horizontal") * Time.deltaTime * 100.0f;
brake = Input.GetAxis ("Brake") * Time.deltaTime * 100.0f;
transform.localPosition = new Vector3(rot, brake, mov);
}
}
1 Like