Attach player to object and disable player movement

Hi! I have tried to make a script that attaches a player to a vehicle / object and disables the player’s movement, e.g. by disabling the Character Controller Component. The player doesn’t have a Rigidbody component so I haven’t really found a good way to do this.

Does anyone have any ideas on how this could be done?

If I understand correctly, you have disabled the character controller component, that should work. And as for the rest you can just parent the player to the vehicle. The doc for Transform.SetParent.