Audio Mixer snapshot transition does not work in the editor and on Android devices. In the editor, you can see that the snapshot is toggled, but its parameters are not applied. In edit mode, if you switch snapshots, everything works.
I know that discussion old, but I need answer for future peoples.
If you use AudioMixer.SetFloat:
“When a parameter is exposed, it is not controlled by mixer snapshots. You can only change the parameter with this function.”
Did you use AudioMixer.SetFloat? Its main problem, because I want to allow players change volume & still want use snapshots. I checked code - not work (2021.3.15f1)
Hi, AlexanderL1. If you have consistent reproduction steps for this issue, report it to us (“Help → Report a Bug…” in the Editor). Make sure to attach a reproduction project, too. Thanks!