U3d: 5.4.1f
how can i fix this problem
left: custom fbx , right : buildin Sphere
it is really simple setting
U3d: 5.4.1f
how can i fix this problem
left: custom fbx , right : buildin Sphere
it is really simple setting
Those are seams that result from UVs not being continuous.
There’s a number of things to minimize the effect:
Reauthor the UV2 uvs so that they have as few seams as possible.
Use higher baked res.
Also try turning off “compressed”.
i tried unity4.6, everything is perfect.
i think the beast is better for baking
no change
It may be, but that doesn’t mean you can’t fix this and get great results in 5 (at least on a scene as simple as this).