Here it is. I’m not sure what the limit on bandwidth for Google Pages is, so don’t be too surprised if the download conks out.
Controls are, really, whatever you want them to be. There are instructions in small print for the different functions (full screen is recommended).
In construction mode, you can select, create, move, and delete (although moving doesn’t work reliably); they should be relatively self explainatory. When creating, you can select one of 3 types of pieces for now: Rocket, Camera, and Spotlight.
When you have a piece selected, you can change its trigger (if it’s a rocket) - rockets with no trigger fire automatically when a surface is near, which is how the hovering rockets on the bottom do their thing. If you hold spacebar, these autofiring rockets fire harder. There’s one on top of the robot, too, which can be used to right yourself if you flip over. Default buttons are WASD.
Click the Start button to enter arena mode. There are 3 cameras to choose from (more if you’ve added cameras to your bot) which are all accessible either by clicking or via the keypad. Clicking the mini construction window will return you to construction mode.
The level isn’t much for now, but it’s enough to play around with.
My todo list so far:
- A narrative/instruction set to replace all that text up there
- more/better textures
- more pieces to build with
- actual models for the robot, parts, etc.
- flesh out the level create an objective
Let me know what you think, report bugs, and tell me what you’d like to be added!
EDIT: just updated it to allow for disabling the glow effect, making it much easier on many graphics cards. While developing I’d forgotten that most of you aren’t on 3-month-old iMacs like I am
EDIT AGAIN: Due to a bug I don’t quite understand that only happens in the player, the GUI is now not showing up when the game first starts. Hit = to switch to arena mode, then - to switch back. The GUI will reappear.