Brain Builder - Make games without writing code

Make games without writing code.

Brain Builder is a unique graphical interface for making games with Unity 3D. Simply drag, drop, and snap building blocks together into behaviors for your game.

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Current Version: 1.3 (updated 2012-01-26)

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Simple

Get started with Beginner’s Blocks.
Unity 3D is a powerful engine and it takes time to learn all its functions. That’s why Brain Builder ships with ready-to-use Beginner’s Blocks. For example, they make it this easy to get your character moving and turning:

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Fast

Build a first prototype in minutes.
We have included a library of Behavior Bundles so that you don’t have to do everything yourself. Just tick a check box to:

  • Walk about randomly
  • Avoid obstacles
  • Drive a car

Get more behaviors for free through Brain Builder updates.

Flexible

Create your own building blocks.
Our Beginner’s Blocks are themselves built from other, more basic, blocks. You can do the same to build your own custom blocks. Rename them as you think fits, or even translate them into your own language.

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Powerful

Make complete games within Brain Builder.
The blocks and rules are concise and to the point. This keeps your projects clean and readable. Our compiler ensures that everything executes as fast as hand written code. And with blocks for every low-level Unity 3D function, nothing is out of your reach.

Universal

Sell your games in the App Store and on Android Market.
Brain Builder supports the same platforms that Unity does. Build games on your computer and distribute them on PC, Web, iOS, and Android.

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Start Now

Get Brain Builder for your PC or Mac.
Just follow these steps:

Brain Builder seamlessly integrates with Unity. It just works, out-of-the-box, and requires no programming experience. Everyone can use it!

Hello i am using playmaker now, but you have easy driving settings. Will you have a library for shooting too ? So I can build a driving tank or a shooting plane ?

Hi! We are continually extending the set of Behavior Bundles, and shooting will definitely be included. You can of course define shooting using basic building blocks, like in the answer to “How do I shoot a bullet/missile from my player/ship?”.

Allright, you got me. This seems to be the easiest solution so far for us non-programmers. I just bought it and will see how far i get. The behavior bundles are an excellent idea. That way people can easily get started on whatever genre they wish to create. Keep up the good work !

wooow making a rpg without multiplayer can be done ? or mmo?

Here you can see the move (with the mouse) of a shark using a few normal blocks in the Brain Builder Editor !

Screenshots of the incredible small engine (from Brain Builder Editor) + the slots of the brain data (from the Unity3D Inspector)

6R

RPG? Sure! MMO? That’s a huge project, you might want to start with something smaller :slight_smile:

Cool! Best way to learn is to just dive in :wink:

Thanks! Feel free to make suggestions on more behavior bundles that you think we should add.

@Martin Magnusson, thanks for this announcement. It looks good. I have a couple of developers who may find this useful.

Hey martin,

In response to the game I was going to make with brainbuilder,

I actually can’t do that now, I didn’t know the beta was ended :L

I hope you well on the asset store!

A small game to test Brain Builder, here with custom blocks… A video is coming soon…

6R

Can’t wait to play it! Reminds me of TrackMania :slight_smile:

@Mrduskling : I understand and I’m sorry…

@ Martin : :):):slight_smile: Maybe a little bit less powerful !!! (I think my game and not Trackmania !!!) :slight_smile:
Thanks a lot for your help with the GUITexture…

Here is the video of this game simply using custom blocks for moving the bumpercar :

6R

hello ,

in Manual / Common Operations / Playing a sound loaded at runtime , i have this message error :

NB: i can’t assemble Load(path) to the block SetAudiosource.clip.

Unity version 3.4.2 f 3

Thanks.

Is the slot “Cube” of type “AudioSource”? (Check the type in the Brain component of the Inspector window.)

Also, there’s an example scene “Play Sound” bundled with Brain Builder. Does that work? (Click the cube.)

yes

it work but when i take off Load(path) and trying reassemble to the block action and i get the same error like above.

Ah, I see what you mean! That’s a bug, thanks for finding it! We’ll fix it in the next release (should be out this week).

Until then you can play a sound without having to load it from a resource like this:

http://boldai.com/manual/common-operations/index.html#playing-a-sound

Hi
Is possible obtain a trial o beta version for tester, please?
Thanks in advance

We’re considering this.