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LevelPlay SDK 9.3.0: Boost revenue and improve user experience with transparent rewards
Hey community, LevelPlay SDK 9.3.0 is available with a new powerful API designed to increase your revenue and improve player experience. :rocket: Improved Show Recovery – We’ve enhanced our fallback logic to optimize y… |
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1 | 35 | March 10, 2026 |
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Graph Toolkit Update in Unity 6.5 alpha
Hello everyone, First of all, we would like to thank you all for your feedback on Graph Toolkit (GTK). We have taken note of your suggestions and have worked to address as many of them as we could. It is important for u… |
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5 | 115 | March 10, 2026 |
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:tada: Netcode for GameObjects v2.10.0 is now publicly available
:package: Netcode for Gameobjects 2.10.0 is now live! :package: We’ve just released version 2.10.0, which includes a new public API for metrics and several bug fixes to improve stability and reliability during connectio… |
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1 | 245 | March 9, 2026 |
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Better Precision, Smarter Spend: The MMP Checklist
Hi Community, We’ve seen that a well-configured MMP setup can help to improve campaign performance when using Unity Vector. :rocket: Think of your data pipeline as the foundation of your bidding strategy. The more comp… |
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1 | 476 | February 24, 2026 |
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Render Pipelines strategy for 2026
We want to share where our focus is when it comes to Unity’s render pipelines. This is a topic we know is on a lot of your minds, and one we discussed extensively with many of you, including at Unite Barcelona. We’ve hea… |
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430 | 17026 | March 10, 2026 |
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Unity XR Updates - February 2026
Hi everyone, We’re back with another round of XR updates! Since our last check-in, we’ve officially released Unity 6.3, which brings a host of performance improvements, new features, and quality-of-life updates for XR d… |
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11 | 1133 | March 9, 2026 |
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[INFO] Android Gradle 9.1.0 & AGP 9.0.0 Update in Unity 6.5+
Overview Unity 6.5 will feature an update to its Android build tooling, moving to Gradle 9.1.0 (from 8.13) and to Android Gradle Plugin (AGP) 9.0.0 (from 8.10.0). While we aim to keep build dependencies as stable as pos… |
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2 | 476 | February 19, 2026 |
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[INFO] Unity Engine support for 16 KB memory page sizes (Android 15+)
Hello folks, We are excited to bring support for future 16 KB compatible devices to the Unity Engine! With Android 15, Google introduced support for 16 KB memory page sizes in the OS. It is expected that device manufac… |
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121 | 56035 | February 19, 2026 |
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[INFO][APPLE] Update your editor to receive UIScene lifecycle support
Hello Apple developers, Apple now requires applications for iOS, iPadOS, tvOS, and visionOS to adopt the UIKit scene-based life cycle. According to Apple: “In the next major release following iOS 26, UIScene lifecycle w… |
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10 | 1257 | March 6, 2026 |
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Performance Upgrade: The Re-Architected Unity Ads SDK 4.16.6 is Live
Hi Community, We are excited to share that Unity Ads SDK 4.16.6 is now available. :rocket: This isn’t just a version update - it is a complete re-architecture designed to be faster, lighter, and ready for the future of… |
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9 | 497 | February 19, 2026 |
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VFX Grass with VFX Graph | Unity Livestream
VFX Grass with VFXGraph | Unity Livestream A new livestream about VFX Grass in VFX Graph was just released by Unity. The goal of this series is to attempt to create something more than once under varying time constrai… |
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8 | 1004 | March 8, 2026 |
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Behavior Package 1.0.15 Released!
We’re excited to announce that Behavior 1.0.15 is now available! This release delivers the long-awaited ObserverAbort support, a set of quality-of-life improvements for faster iteration and debugging, and important fixe… |
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36 | 1010 | February 26, 2026 |
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Netcode for Entities v1.12.0 is now publicly available
:package: Netcode for Entities 1.12.0 is now live! :package: This release has major changes in the Network Profiler in addition to a few bug fixes. Key Updates in This Release Network Profiler Tool now official! The in… |
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1 | 480 | February 5, 2026 |
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visionOS Release Notes 3.0
The latest release of Unity’s official support for visionOS 26 is now available for all Unity Pro, Enterprise and Industry subscribers on Unity 6.3 via the 3.0 packages. Highlights for Release 3.0 This release includes… |
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9 | 573 | February 20, 2026 |
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Unity Matchmaker: Third-Party Hosting Support is Now Generally Available
At Unity, we are committed to providing an ecosystem that allows you to build and operate your game your way. Today, we are proud to announce that Unity Matchmaker supports third party hosting providers. This release of… |
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7 | 579 | February 3, 2026 |
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Unity AI Beta 2026 is here!
Hello everyone, First, thank you to each of you who has spent time testing our AI features. We truly appreciate the effort and feedback you’ve shared, and we hope the initial beta has delivered value since its release l… |
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33 | 5613 | March 10, 2026 |
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Unity Accelerator v1.5.99 with New Downloads Page
We’re excited to announce the release of Unity Accelerator v1.5.99, a version we’ve been working hard on over the past few months, featuring multiple bug fixes and installation improvements. Release Highlights: Signif… |
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1 | 1020 | January 22, 2026 |
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New 2D Animation Sample package on Unity Asset Store
Hey everyone, One of the many 2D improvements we highlighted at Unite Barcelona last November was 2D animation performance in Unity 6.3 LTS (Check out the Roadmap and 2D sessions from Unite ‘25 for all the news). We… |
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5 | 1021 | February 26, 2026 |
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Boost Disks: Persistent Caching for Faster Windows Builds
:rocket: Introducing Boost Disks: A New Caching Option for Faster Windows Builds We’re excited to announce Boost Disks, a new caching option now available in Unity Build Automation! What are Boost Disks? Boost Disk is a… |
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7 | 1037 | February 23, 2026 |
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:tada: Netcode for GameObjects v2.8.0 is now publicly available
Get ready for performance as Netcode for GameObjects v2.8.0 is now available! This release brings performance improvements for in-editor play, making testing with Multiplayer Play Mode more performant than ever. Unity Tr… |
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3 | 748 | February 9, 2026 |
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Unity announces DirectStorage support in Unity 6.4 Beta, enabling accelerated asset loading on Windows
Unity 6.4 Beta introduces high-performance I/O for Textures, Meshes, and ECS/DOTS data, reducing load times by up to 40%. Unity would like to announce the availability of Microsoft DirectStorage support for Unity 6.4 Be… |
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58 | 4262 | March 10, 2026 |
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Performant and Energy-Efficient Rendering with Render Graph and On-Tile Post Processing for Untethered XR in Unity 6.3
Rendering needs differ significantly across devices. A desktop GPU may consume hundreds of watts with large cooling systems, while phones, tablets and standalone XR headsets usually operate within only a few watts and … |
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19 | 1652 | February 18, 2026 |
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Announcing Unity Commerce Management Platform for IAP (Early Access)
The walled gardens of major platforms are breaking down, enabling you to monetize on your own terms and build player relationships directly. Unity has always enabled you to reach audiences wherever they play. Now, we’re… |
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15 | 1924 | January 7, 2026 |
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Platform Support Update: Magic Leap (x86_64) Build Target Limited Starting Unity 6.3
Starting in Unity 6.3, the Magic Leap (x86_64) build target will be limited to existing projects only. You’ll still be able to open and build current projects targeting Magic Leap (x86_64), but new projects can not be cr… |
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7 | 1121 | November 21, 2025 |
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Introduction to the new Asset Store Hub
Explore the new Asset Hub! The Unity Asset Hub features thousand of curated asset and tools that can help you reduce costs, complexity, development time. Assets for Professionals Check out top assets used by professio… |
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1 | 1935 | May 13, 2025 |
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Welcome to Unity Discussions
Welcome to Unity Discussions, the place for you to ask questions, discuss, help others, and get help from peers regarding Unity development. Unity Discussions Categories On this community forum, you will find a multitu… |
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1 | 2956 | September 16, 2024 |
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Early Unity Versions Downloads
Hey, We sometimes get requests for the early versions of the Unity Editor. Please note that we don’t support downgrading a project to an older editor version. However, you can import projects into a new editor version.… |
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19 | 14547 | December 13, 2025 |
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Keywords & Branching
Hey fellow Shader Artists! Not so long ago, I posted about Shader Graphs Properties , and in a similar fashion, I wanted to share some information about Keywords and Branching to save everyone a long read through the do… |
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26 | 6521 | February 24, 2026 |
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Unity IAP packages 5.1.2 and 4.14.1 are now available
Unity IAP - Purchasing SDK Updates Unity Services Window: Users can install and update in the Cloud Services window, under In-App Purchasing, by pressing the ‘Import’ or ‘Update’ button. Asset Store: Unity IAP is now a… |
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200 | 182255 | December 24, 2025 |
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How To - Capturing Device Logs on Android
For troubleshooting and debugging, it is often very helpful to capture the device logs. The device logs contain information about the status of a running application on the device and any errors encountered. The IAP Engi… |
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2 | 69642 | July 19, 2024 |