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Celebrating the Unity for Humanity 2026 Winners
We’re proud to announce the 2026 Unity for Humanity winners: a remarkable group of 10 projects and 3 honorable mentions from 8 countries that use games and immersive experiences to create real-world impact. With more… |
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1 | 122 | May 13, 2026 |
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Introducing Lighting Search
We’re excited to introduce Lighting Search in Unity 6.5, a new workflow in the Unity Editor designed to make it easier to manage lighting-related data in complex scenes. By bringing powerful search, filtering, and editi… |
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12 | 538 | May 14, 2026 |
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Update on Behavior Package Support and Team Presence
Hi folks, Behavior has progressed a lot in the last year, it is in a much better state today, and we’re proud of where the package has landed. As we focus on improving other areas of Unity, our approach to Behavior will… |
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4 | 776 | May 8, 2026 |
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[INFO] Android Gradle 9.1.0 & AGP 9.0.0 Update in Unity 6.4+
Overview Unity 6.4+ features an update to its Android build tooling, moving to Gradle 9.1.0 (from 8.13) and to Android Gradle Plugin (AGP) 9.0.0 (from 8.10.0). While we aim to keep build dependencies as stable as possib… |
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8 | 919 | May 14, 2026 |
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OculusXR Package Deprecation
Unity’s OpenXR: Meta package is the recommended path for building Meta Quest experiences. Starting from Unity 6.5, the OculusXR package is deprecated, and no longer recommended for production. While the OculusXR packag… |
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4 | 652 | May 2, 2026 |
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Planned breaking changes in Unity 6.6
Hi everyone, As we did with Unity 6.5, here is some early notice about upcoming breaking changes we plan to make in Unity 6.6. While our goal is for every release in the 6.x series to be a completely seamless upgrade e… |
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17 | 2686 | May 8, 2026 |
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Physics Core 2D in Unity 6.5
Physics Core 2D in Unity 6.5 The Physics Core 2D release in 6000.5.0b2 introduces key updates: Renaming: “LowLevelPhysics2D” is now “PhysicsCore2D,” reflecting its foundational role. Modularity: The new module is indep… |
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40 | 1790 | May 12, 2026 |
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Feedback wanted - Addressables Survey
Hello everyone, If you’ve been using the Addressables package, we’d love to hear from you. We’re running a short 5–10 minute survey to better understand the community’s experience with Addressables, especially around ov… |
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13 | 1120 | May 7, 2026 |
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Action Required: Preparing for LevelPlay SDK Compliance Modernization (v9.4.0)
Hey community, As part of our commitment to maintaining a clean and modern compliance architecture, we are releasing LevelPlay SDK 9.4.0, which includes a structural modernization of how we handle GDPR, CCPA, and COPPA. … |
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1 | 257 | April 16, 2026 |
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Unity Build Automation Console Support Available
Hi everyone, We’ve seen Unity developers build over 10 million times using Unity Build Automation, and we know many of you have been waiting to automate your console build workflows in the cloud. We are happy to announ… |
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1 | 524 | April 10, 2026 |
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🛠 PubMatic Bidding now on LevelPlay
Hey community, We’ve expanded LevelPlay’s bidding capabilities by adding PubMatic to our supported networks. Integrating this network enables PubMatic to compete in real time, which may drive higher density in your unif… |
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1 | 229 | April 9, 2026 |
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Maximize Your Offerwall Revenue: The Spring Booster Currency Sale Starts April 17
Hey community, We’re opening the window for the Spring Booster Sale currency sale from April 17 - 19. This is a proven lever to spike engagement and convert non-payers by offering limited-time bonus rewards. Why this m… |
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1 | 167 | April 9, 2026 |
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Migrating to Render Graph tutorial: Understanding the RenderGraph samples
Understanding Unity’s RenderGraph Samples Hi. This is an article based on the new upcoming series of Render graph video tutorials, the links can be found in the resources section at the bottom. In this article we will lo… |
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4 | 1036 | April 28, 2026 |
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Windows 11 24H2 is now available as an experimental OS version for Unity Build Automation
Hi everyone, As part of our ongoing efforts to modernize Unity Build Automation and improve build times, we are happy to announce that Windows 24H2 is now available on the platform as an experimental OS version. While … |
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3 | 452 | May 12, 2026 |
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:tada: Netcode for GameObjects v2.11.0 is now publicly available
:package: Netcode for Gameobjects 2.11.0 is now live! :package: We’ve just released version 2.11.0, which includes few bug fixes, cleanups and improvements to Transport layer so you can easier control the connection flo… |
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5 | 958 | April 29, 2026 |
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Unity 6.5 Beta is now available
Hi everyone, We’re excited to kick off the public Beta for Unity 6.5 and start sharing weekly builds with you for early testing! Visit our beta landing page for the latest beta releases and release notes, and make sure … |
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8 | 3359 | April 21, 2026 |
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Unity 6.6 Alpha is now available
Hi everyone, We’re excited to kick off the public Alpha for Unity 6.6 and start sharing weekly builds with you for early testing! Through the 6-6-Alpha tag, you can discuss 6.6 pre-releases with us and the wider commun… |
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1 | 2451 | May 14, 2026 |
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6.5 Beta Sweepstakes - Your chance to win a GPU!
:grinning_face_with_smiling_eyes: Hiii folks, We’re happy to announce our Beta Sweepstakes with the Unity 6000.5 release. Unity 6.5 Beta delivers major upgrades across scripting performance and APIs, streamlined SRP/UR… |
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22 | 1172 | April 10, 2026 |
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[Apple] Swift Xcode Project Type for iOS, iPadOS, and tvOS available in Unity 6.5
We’re very excited to announce the experimental release of Swift Xcode Project Type in Unity 6.5 Alpha. Under the hood, this is a complete re-architecture of the layer connecting Unity Engine to Apple platforms, delivere… |
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9 | 889 | May 4, 2026 |
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Survey: Help Shape Unity’s Roadmap for the Web Platform
Hello everyone! Carolyn here—one of the Product Managers at Unity working on the Web Platform. As some of you might have seen, we recently shared our GDC Unity Product Update which highlighted some upcoming features fo… |
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9 | 943 | May 3, 2026 |
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🛠 Performance Upgrade: Unity Ads SDK 4.17.0 is Live
Unity Ads SDK 4.17.0 is now available! We’ve re-architected this version to be faster and lighter, specifically targeting the initialization delays that can cost you impressions. Why this matters for your game: Faster… |
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1 | 204 | March 19, 2026 |
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End of support of Cinemachine 2, from Unity 6.5 and beyond
Hello! With the ongoing integration of CoreCLR into Unity, bringing significant changes and improvements to the Editor, we decided to focus our effort on upgrading Cinemachine 3 to make it compatible with 6.5. As a resu… |
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7 | 1625 | April 14, 2026 |
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Unity 6.4 is now available
Get access to the latest Engine version today by downloading Unity 6.4, and find everything included in this release in our “What’s New” documentation. Unity 6.4 is a Supported release, which means it receives the same … |
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55 | 21494 | May 9, 2026 |
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:tada: Netcode for Entities v1.13.0 is now publicly available
:package: Netcode for Entities 1.13.0 is now live! :package: This release focuses on critical bug fixes for prediction and interpolation, alongside continued integration of experimental GameObject-side functionality.atio… |
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3 | 815 | April 30, 2026 |
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CoreCLR, Scripting, and ECS Status Update - March 2026
Hi everyone, This is my first full update since taking on Product coverage of the Core Engine team at Unity. Our intent is to provide quarterly updates as we get closer to releasing changes towards a full CoreCLR Editor… |
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215 | 13628 | May 11, 2026 |
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Graph Toolkit Update in Unity 6.5 alpha
Hello everyone, First of all, we would like to thank you all for your feedback on Graph Toolkit (GTK). We have taken note of your suggestions and have worked to address as many of them as we could. It is important for u… |
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119 | 5234 | April 26, 2026 |
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Render Pipelines strategy for 2026
We want to share where our focus is when it comes to Unity’s render pipelines. This is a topic we know is on a lot of your minds, and one we discussed extensively with many of you, including at Unite Barcelona. We’ve hea… |
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820 | 32363 | May 11, 2026 |
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Unity XR Updates - February 2026
Hi everyone, We’re back with another round of XR updates! Since our last check-in, we’ve officially released Unity 6.3, which brings a host of performance improvements, new features, and quality-of-life updates for XR d… |
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13 | 1710 | March 12, 2026 |
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[INFO] Unity Engine support for 16 KB memory page sizes (Android 15+)
Hello folks, We are excited to bring support for future 16 KB compatible devices to the Unity Engine! With Android 15, Google introduced support for 16 KB memory page sizes in the OS. It is expected that device manufac… |
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130 | 59467 | April 14, 2026 |
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visionOS Release Notes 3.0
The latest release of Unity’s official support for visionOS 26 is now available for all Unity Pro, Enterprise and Industry subscribers on Unity 6.3 via the 3.0 packages. Highlights for Release 3.0 This release includes… |
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9 | 767 | February 20, 2026 |