Hi Everyone, I’m quite a decent Unity Developer, but I have absolutely no idea how to get into Networking and Multiplayer. I’m trying to develop an RPG game, and was wondering if anyone knows where can I find solid resources to dive into networking and making my game a multiplayer?
The NGO manual: About Netcode for GameObjects | Unity Multiplayer Networking
You’ll find links to demos in there.
And of course:
Have not watched it yet but you can trust CodeMonkey creating high value content. ![]()
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I second CodeMonkey = high value content. The guy is gold.