Hi, I have a game and I build differents apks ( one for armeabi-v7a and another one for x86) to upload for the google play in order to reduce the apk size, It was working perfect, but since I added a plugin for google play services ( CloudOnce) this doesnt work anymore
If I select only 1 architecture( x86 for example) , the size of the apk is correct for only have x86 architecture, but google play console says that the apk support both ( when It is building only x86)
Since this problems started when I added the plugin, I supposed that since the plugin support both architecture, it is overriding the unity configuration
From this link:
I suppose that the plugin is made with the NDK and overriding my target? How I can target the correct architecture?
Unity version 5.5.0f3