On the preview, the buttons works perfectly
But on build, the buttons respond to my click but no event is being called.
Here are the components of the button
I already did the fixes posted here:
Link
But none worked.
This is the first time happened to me so I don’t know what else to do.
Some button works fine.
The canvas they are in is in the topmost layer.
Apparently, it’s because of these first 2 lines(commented out). Must be the directory of the text file being changed when built. I just added the list of words as a string to make it work.
Your Assets folder doesn’t exist in a build, so using hard coded paths like that isn’t going to work.
If you want to reference a text file in your project files, it will be an TextAsset: Unity - Scripting API: TextAsset
You can just reference it via the inspector that way.