Button with text shadows hides sprites in label text (Unity 2023.2.0 & 2023.3.0a14)

Hey,

I am using a Sprite Asset to show icons (rich text) in a button label. This works fine as long as I do not set Text Shadow Offset or Blur Radius to values other than zero.

Text Shadow Offset & Blur Radius = 0

Text Shadow Offset.x = 1

This is the material Unity created with the Sprite Asset. Maybe text shadows mess up the clip rect in the sprite shader?

Is anyone else experiencing this? Is there a workaround?

Cheers,
Dirk

Hi @Destruxion ! Thank a lot for bringing this up. It is a bug. Could you log the issue ? (See how to report a bug)

In the meantime, you can use the built-in Icon property. It was added in 2023.2.

2 Likes

Thanks, I have logged a bug report.

1 Like