I just animated a slow , basic animation for my camera and i have set the play mode to “Play automatically” . I have done some research and found to change my animation to legacy as well , I have done that. Everything should work but i think unity 5 has something to do with this i am sure, So what do i have to do to make a very basic animation play on start up.
I should also mention i tried making a line of code to force it to start using animation Events -
GetComponent(Animation).Play(AnimString);
This does not work.
I am not attaching the camera to anything , It is being individually animated.
– knuckles209cpbut you do have the animation component on the camera then, as that is the object you are moving isn't it?
– winsjansen