In Unity, I found that the Ctrl + Alt + NUM buttons make it easy to save and load items that I’ve previously selected. This was very useful, just like selecting units in StarCraft.
But this gets reset when I close the editor. I feel cumbersome to reallocate them every time. So I tried to make a script that saves the settings I have set, but I don’t know how to access that class.
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I’ve been looking for a solution and couldn’t find one. If you haven’t found a solution yet, I’ve done it! Basically it remaps all the Unity save/load selection shortcuts with the methods in the script but it saves and loads them to EditorPrefs, so it works exactly the same with the same keybinds, but will persist when you reopen your project.
Just drop this in an Editor folder and youre done
Hope this helps someone 
8774590–1190860–SelectionSaver.cs (17.7 KB)
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