Can I download and then read a CSV all at runtime? If so, how?

I want to download a CSV from an online source from inside my app and then read it all at run-time.

It looks like I cant put the CSV in resources as this is only for pre-compiled stuff (I think). So how would I go about doing it?

Cheers

You can use two different ways :

1- You’re online, don’t hesitate to use a webservice and read the data from it. (Unity - Scripting API: WWW)

2- If you downloa d the file, you can use the following :

Application.dataPath 

(Unity - Scripting API: Application.dataPath) or persistantDataPath in order to dynamically load a file by using the common C# function.