To keep in short but hopefully concise, like the question in the FAQ -
Can we use the code/art/assets in
Unity Technologies’ example projects?
Yes, all assets in our tutorial and
example projects may be used in both
commercial and non-commercial use in
Unity-based projects. The assets
themselves may not be resold, however.
Can we use assets from the asset store in the same way, for ‘commercial and non-commercial use’ but still respecting ‘The assets themselves may not be resold, however’?
I have searched through many webpages and question on here but struggle to find a single concise answer like the one in the FAQ (but on the right question). Furthermore i have looked as the ASSET STORE TERMS OF SERVICE AND EULA Asset Store Terms of Service and EULA which has two articles which can conflict or agree and be used both ways (1.3 and 3.8) -
“You may use Unity Asset Store to
browse, locate, and download Assets
(defined as (i) software or software
development kits designed in order to
facilitate the development of
electronic games and interactive media
(ii) content (for example – without
limitation – computer graphics,
including 3D computer graphics, sounds
and music), tutorials and other
digital materials created in order to
become integrated parts of electronic
3.8 “You agree that you will not, and will not allow any third party to, (i)
copy, sell, license, distribute,
transfer, modify, adapt, translate,
prepare derivative works from,
decompile, reverse engineer,
disassemble or otherwise attempt to
derive source code from the Unity
Asset Store or the Assets, unless
So here i am asking you the wide unity community looking for a universal definitive answer as i do not want my games in the future to have a fatal weakness. Thank you, i hope you can share your opinion but if not please vote up the answer which you think is most correct.