We just updated Unity version from 2017 3.1p4 to 2018 2.15f1.
And the game on S8 started to have black bar.
I tried:
set Aspect Ratio Mode to ‘custom 2.1’ in player setting. And I opened AndroidManifest.xml in .apk file it’s also says 2.1.
when I init the game I set ‘Screen.fullScreen = true’ and it not worked.
Now all we can do is turn fullscreen mode manually in samsung’s game tool. But you can’t let player do it manually right?
Any solutions?
JuliusM
November 22, 2018, 12:41pm
2
Are you building with the internal build system? Does building with gradle fix this issue?
I’m building with gradle.
It won’t fix. Black bar still there.
JuliusM
November 23, 2018, 1:15pm
5
Can you also reproduce that with an empty project or only with your project?
In any case, please submit a bug report. After that you can paste the 7 digit bug number here as well.
OK I created a empty project and run it on S8 it is full screen.
I compared two project’s player setting and it’s all same.
Any idea why?
OK it turns out our QA team were using the wrong APK.
It’s fine now
add to AndroidManifest.xml fix it.