Can trade fame and a little money for iphone development

I have an iPhone game that is nearing completion of development. I have run out of funds but have a 90% complete game. I need someone who is able to polish up the game (get it running smoothly) and implement a feature that is similar to Ifly where simple lines and boxes are able to zoom in and out (see ifly video on YouTube).

This game is based on a product that I have invented. I will be able to reveal the product to the one who is capable of completing this game. There is a lot of buzz on this product. I have funded the development of the product myself as well (10 years of prototyping). I have refused deals with major distributors because I believed they didn’t have the right image for the product. Being on your own has its drawbacks (like limited capital). But retaining creative rights is priceless. At this point I am getting by simply on the donations of high talent (Disney artists and one of my favorite bands)that believe in the products potential when they see it.

I can offer a little bit of money and credit the developer as a major collaborator. You can PM me if interested. would be great if there is anyone in NYC near me.

Its sound pretty fishy.

First :For Iphone the only distribuitor is Apple and the only store is Itunes Store, so you don’t need to deal with other companies.

Second :10 year of prototyping, but iphone or OSX (if you are developing using XCode) is not so old.

May be i am missing some part of your propose and you are acting in good faith but with the current information given, its sound as spam.

Fishy? is that a pun off of my screename, LOL.

Sorry, I gave too much information and maybe confused you. The information I gave about another company and the 10 years of prototyping has to do with an actual product, not an iPhone app.

I have been prototyping the machine (it is a rideable machine) for 10 years. Now that it is nearing production I started on a game that incorporates the product. I hope to release the iPhone game a few months before the actual product.

Did it make sense this time?

The funny thing about game development is that once you reach the 90% point you still have 90% left to go!

I gave it 90% because I just want to polish and add levels. But you may be right.

Forgot totThank you for the bad math and the sarcasm, no thread is complete without some interjected sarcasm :slight_smile: