Hello! (this is my first post)
Currently, Im trying to add some post processing effects into my horror game, though when I got into things such as motion blur, I found out that the motion blur also effects items my character is holding, as it is instantitating the items into the scene instead of using an image to hold out the items. However, when trying to do this, the items also are effected by the motion blur
(photo of character holding a cola can, with blur being effected)
I dont want the blur to effect the object, and so far I tried adding in a new overlay camera to only look at items, while the main camera looks at everything except items in the culling mask, though when trying to do that, it causes the cola can to still be visible in dark lighting, and is visible even through objects. Any help?
Cola can still visible even in dark areas when trying to add in another camera(i dont want this)
