Hello, I can’t open my project without the editor crashing on startup. I’d been having shader issues before this and the Gaia shader graph made many of my game objects invisible. So I decided to install Lux essential shaders last night to replace the Gaia shaders, and I got a fatal error, and this morning the project won’t open at all. I’ve tried removing the Lux asset from the Asset files, but it didn’t help so I put it back.
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COMMAND LINE ARGUMENTS:
C:\Program Files\Unity Hub\2021.3.20f1\Editor\Unity.exe
-projectpath
C:\Unity Projects\The Retreat
-useHub
-hubIPC
-cloudEnvironment
production
-licensingIpc
LicenseClient-Bethsheba Ashe
-hubSessionId
6fc292d0-c1b4-11ed-b69d-b5968f2ebe6d
-accessToken
hMj69xSgcRVuQXjwjqgLbnQMPeHUVhsCvh8sk0WAcs8002f
Successfully changed project path to: C:\Unity Projects\The Retreat
C:/Unity Projects/The Retreat
[UnityMemory] Configuration Parameters - Can be set up in boot.config
“memorysetup-bucket-allocator-granularity=16”
“memorysetup-bucket-allocator-bucket-count=8”
“memorysetup-bucket-allocator-block-size=33554432”
“memorysetup-bucket-allocator-block-count=8”
“memorysetup-main-allocator-block-size=16777216”
“memorysetup-thread-allocator-block-size=16777216”
“memorysetup-gfx-main-allocator-block-size=16777216”
“memorysetup-gfx-thread-allocator-block-size=16777216”
“memorysetup-cache-allocator-block-size=4194304”
“memorysetup-typetree-allocator-block-size=2097152”
“memorysetup-profiler-bucket-allocator-granularity=16”
“memorysetup-profiler-bucket-allocator-bucket-count=8”
“memorysetup-profiler-bucket-allocator-block-size=33554432”
“memorysetup-profiler-bucket-allocator-block-count=8”
“memorysetup-profiler-allocator-block-size=16777216”
“memorysetup-profiler-editor-allocator-block-size=1048576”
“memorysetup-temp-allocator-size-main=16777216”
“memorysetup-job-temp-allocator-block-size=2097152”
“memorysetup-job-temp-allocator-block-size-background=1048576”
“memorysetup-job-temp-allocator-reduction-small-platforms=262144”
“memorysetup-temp-allocator-size-background-worker=32768”
“memorysetup-temp-allocator-size-job-worker=262144”
“memorysetup-temp-allocator-size-preload-manager=33554432”
“memorysetup-temp-allocator-size-nav-mesh-worker=65536”
“memorysetup-temp-allocator-size-audio-worker=65536”
“memorysetup-temp-allocator-size-cloud-worker=32768”
“memorysetup-temp-allocator-size-gi-baking-worker=262144”
“memorysetup-temp-allocator-size-gfx=262144”
Player connection [11416] Host “[IP] 192.168.0.109 [Port] 55496 [Flags] 2 [Guid] 1292433469 [EditorId] 1292433469 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-IHLDT0G) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor” joined multi-casting on [225.0.0.222:54997]…
Player connection [11416] Host “[IP] 192.168.0.109 [Port] 55496 [Flags] 2 [Guid] 1292433469 [EditorId] 1292433469 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-IHLDT0G) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor” joined alternative multi-casting on [225.0.0.222:34997]…
[Licensing::Client] Successfully resolved entitlements
[Package Manager] Restoring resolved packages state from cache
[Licensing::Client] Successfully resolved entitlement details
[Package Manager]
Registered 70 packages:
Packages from [https://packages.unity.com]:
com.unity.ai.navigation@1.1.1 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.ai.navigation@1.1.1)
com.unity.cinemachine@2.8.9 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.cinemachine@2.8.9)
com.unity.collab-proxy@2.0.1 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.collab-proxy@2.0.1)
com.unity.ext.nunit@1.0.6 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.ext.nunit@1.0.6)
com.unity.formats.fbx@4.2.1 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.formats.fbx@4.2.1)
com.unity.ide.rider@3.0.18 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.ide.rider@3.0.18)
com.unity.ide.visualstudio@2.0.17 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.ide.visualstudio@2.0.17)
com.unity.ide.vscode@1.2.5 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.ide.vscode@1.2.5)
com.unity.inputsystem@1.5.0 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.inputsystem@1.5.0)
com.unity.postprocessing@3.2.2 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.postprocessing@3.2.2)
com.unity.probuilder@5.0.6 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.probuilder@5.0.6)
com.unity.services.cloudcode@2.2.4 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.services.cloudcode@2.2.4)
com.unity.services.cloudsave@2.0.1 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.services.cloudsave@2.0.1)
com.unity.terrain-tools@4.0.5 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.terrain-tools@4.0.5)
com.unity.test-framework@1.1.33 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.test-framework@1.1.33)
com.unity.textmeshpro@3.0.6 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.textmeshpro@3.0.6)
com.unity.timeline@1.7.3 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.timeline@1.7.3)
com.unity.toolchain.win-x86_64-linux-x86_64@2.0.4 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.toolchain.win-x86_64-linux-x86_64@2.0.4)
com.unity.visualscripting@1.8.0 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.visualscripting@1.8.0)
com.unity.xr.management@4.2.1 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.xr.management@4.2.1)
com.unity.xr.oculus@3.2.3 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.xr.oculus@3.2.3)
com.unity.xr.legacyinputhelpers@2.1.10 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.xr.legacyinputhelpers@2.1.10)
com.unity.subsystemregistration@1.1.0 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.subsystemregistration@1.1.0)
com.unity.sysroot@2.0.5 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.sysroot@2.0.5)
com.unity.sysroot.linux-x86_64@2.0.4 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.sysroot.linux-x86_64@2.0.4)
com.unity.searcher@4.9.1 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.searcher@4.9.1)
com.unity.services.authentication@2.4.0 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.services.authentication@2.4.0)
com.unity.services.core@1.7.1 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.services.core@1.7.1)
com.unity.nuget.newtonsoft-json@3.0.2 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.nuget.newtonsoft-json@3.0.2)
com.unity.mathematics@1.2.6 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.mathematics@1.2.6)
com.unity.burst@1.8.2 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.burst@1.8.2)
com.unity.settings-manager@1.0.3 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.settings-manager@1.0.3)
com.autodesk.fbx@4.2.1 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.autodesk.fbx@4.2.1)
Built-in packages:
com.unity.render-pipelines.universal@12.1.10 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.render-pipelines.universal@12.1.10)
com.unity.shadergraph@12.1.10 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.shadergraph@12.1.10)
com.unity.ugui@1.0.0 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.ugui@1.0.0)
com.unity.modules.ai@1.0.0 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.modules.ai@1.0.0)
com.unity.modules.androidjni@1.0.0 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.modules.androidjni@1.0.0)
com.unity.modules.animation@1.0.0 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.modules.animation@1.0.0)
com.unity.modules.assetbundle@1.0.0 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.modules.assetbundle@1.0.0)
com.unity.modules.audio@1.0.0 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.modules.audio@1.0.0)
com.unity.modules.cloth@1.0.0 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.modules.cloth@1.0.0)
com.unity.modules.director@1.0.0 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.modules.director@1.0.0)
com.unity.modules.imageconversion@1.0.0 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.modules.imageconversion@1.0.0)
com.unity.modules.imgui@1.0.0 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.modules.imgui@1.0.0)
com.unity.modules.jsonserialize@1.0.0 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0)
com.unity.modules.particlesystem@1.0.0 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.modules.particlesystem@1.0.0)
com.unity.modules.physics@1.0.0 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.modules.physics@1.0.0)
com.unity.modules.physics2d@1.0.0 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.modules.physics2d@1.0.0)
com.unity.modules.screencapture@1.0.0 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.modules.screencapture@1.0.0)
com.unity.modules.terrain@1.0.0 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.modules.terrain@1.0.0)
com.unity.modules.terrainphysics@1.0.0 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0)
com.unity.modules.tilemap@1.0.0 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.modules.tilemap@1.0.0)
com.unity.modules.ui@1.0.0 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.modules.ui@1.0.0)
com.unity.modules.uielements@1.0.0 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.modules.uielements@1.0.0)
com.unity.modules.umbra@1.0.0 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.modules.umbra@1.0.0)
com.unity.modules.unityanalytics@1.0.0 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0)
com.unity.modules.unitywebrequest@1.0.0 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0)
com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0)
com.unity.modules.unitywebrequestaudio@1.0.0 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0)
com.unity.modules.unitywebrequesttexture@1.0.0 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0)
com.unity.modules.unitywebrequestwww@1.0.0 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0)
com.unity.modules.vehicles@1.0.0 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.modules.vehicles@1.0.0)
com.unity.modules.video@1.0.0 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.modules.video@1.0.0)
com.unity.modules.vr@1.0.0 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.modules.vr@1.0.0)
com.unity.modules.wind@1.0.0 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.modules.wind@1.0.0)
com.unity.modules.xr@1.0.0 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.modules.xr@1.0.0)
com.unity.modules.subsystems@1.0.0 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.modules.subsystems@1.0.0)
com.unity.modules.uielementsnative@1.0.0 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0)
com.unity.render-pipelines.core@12.1.10 (location: C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.render-pipelines.core@12.1.10)
[Subsystems] Looking for new subsystems at path C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.xr.oculus@3.2.3
[Subsystems] Novel subsystem found at Library/PackageCache/com.unity.xr.oculus@3.2.3/Runtime/UnitySubsystemsManifest.json
[Subsystems] Discovering subsystems at path C:/Program Files/Unity Hub/2021.3.20f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Unity Projects/The Retreat/Assets
[Subsystems] No descriptors matched for examples in Assets/MeshingFeaturePlugin/UnitySubsystemsManifest.json.
[Subsystems] No descriptors matched for inputs in Assets/MeshingFeaturePlugin/UnitySubsystemsManifest.json.
[Subsystems] No descriptors matched for displays in Assets/MeshingFeaturePlugin/UnitySubsystemsManifest.json.
[Subsystems] 1 ‘meshings’ descriptors matched in Assets/MeshingFeaturePlugin/UnitySubsystemsManifest.json
[Subsystems] Discovering subsystems at path C:\Unity Projects\The Retreat\Library\PackageCache\com.unity.xr.oculus@3.2.3
[Subsystems] No descriptors matched for examples in Library/PackageCache/com.unity.xr.oculus@3.2.3/Runtime/UnitySubsystemsManifest.json.
[Subsystems] 1 ‘inputs’ descriptors matched in Library/PackageCache/com.unity.xr.oculus@3.2.3/Runtime/UnitySubsystemsManifest.json
[Subsystems] 1 ‘displays’ descriptors matched in Library/PackageCache/com.unity.xr.oculus@3.2.3/Runtime/UnitySubsystemsManifest.json
[Subsystems] No descriptors matched for meshings in Library/PackageCache/com.unity.xr.oculus@3.2.3/Runtime/UnitySubsystemsManifest.json.
Package Manager log level set to [2]
[Package Manager] Done registering packages in 0.34s seconds
Could not allocate memory: System out of memory!
Trying to allocate: 5726623061B with 16 alignment. MemoryLabel: TempOverflow
Allocation happened at: Line:38 in C:\build\output\unity\unity\Modules\AssetDatabase\Editor\V2\DatabasePrefetch.cpp
Memory overview
[ ALLOC_TEMP_TLS ] used: 32800B | peak: 0B | reserved: 20905984B
[ ALLOC_MEMORYPROFILER ] used: 7840B | peak: 7840B | reserved: 1048576B
[ ALLOC_DEFAULT ] used: 57273575740B | peak: 0B | reserved: 57299816448B
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 2097152B
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 2097152B
[ ALLOC_TEMP_JOB_4_FRAMES (JobTemp) ] used: 55B | peak: 0B | reserved: 2097152B
[ ALLOC_TEMP_JOB_ASYNC (Background) ] used: 0B | peak: 0B | reserved: 1048576B
[ ALLOC_GFX ] used: 256B | peak: 0B | reserved: 16777216B
[ ALLOC_CACHEOBJECTS ] used: 1031776B | peak: 0B | reserved: 4194304B
[ ALLOC_TYPETREE ] used: 56240B | peak: 0B | reserved: 2097152B
[ ALLOC_PROFILER ] used: 31024B | peak: 32256B | reserved: 16777216B
[ ALLOC_PROFILER_EDITOR ] used: 0B | peak: 0B | reserved: 0B
Could not allocate memory: System out of memory!
Trying to allocate: 22906492245B with 16 alignment. MemoryLabel: TempOverflow
Allocation happened at: Line:38 in C:\build\output\unity\unity\Modules\AssetDatabase\Editor\V2\DatabasePrefetch.cpp
Memory overview
[ ALLOC_TEMP_TLS ] used: 65568B | peak: 0B | reserved: 20905984B
[ ALLOC_MEMORYPROFILER ] used: 7840B | peak: 7840B | reserved: 1048576B
[ ALLOC_DEFAULT ] used: 57273575740B | peak: 0B | reserved: 57299820544B
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 2097152B
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 2097152B
[ ALLOC_TEMP_JOB_4_FRAMES (JobTemp) ] used: 55B | peak: 0B | reserved: 2097152B
[ ALLOC_TEMP_JOB_ASYNC (Background) ] used: 0B | peak: 0B | reserved: 1048576B
[ ALLOC_GFX ] used: 256B | peak: 0B | reserved: 16777216B
[ ALLOC_CACHEOBJECTS ] used: 1031776B | peak: 0B | reserved: 4194304B
[ ALLOC_TYPETREE ] used: 56240B | peak: 0B | reserved: 2097152B
[ ALLOC_PROFILER ] used: 31024B | peak: 32256B | reserved: 16777216B
[ ALLOC_PROFILER_EDITOR ] used: 0B | peak: 0B | reserved: 0B
Could not allocate memory: System out of memory!
Trying to allocate: 22906492245B with 16 alignment. MemoryLabel: TempOverflow
Allocation happened at: Line:38 in C:\build\output\unity\unity\Modules\AssetDatabase\Editor\V2\DatabasePrefetch.cpp
Memory overview
[ ALLOC_TEMP_TLS ] used: 65568B | peak: 0B | reserved: 20905984B
[ ALLOC_MEMORYPROFILER ] used: 7840B | peak: 7840B | reserved: 1048576B
[ ALLOC_DEFAULT ] used: 57273575740B | peak: 0B | reserved: 57299820544B
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 2097152B
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 2097152B
[ ALLOC_TEMP_JOB_4_FRAMES (JobTemp) ] used: 55B | peak: 0B | reserved: 2097152B
[ ALLOC_TEMP_JOB_ASYNC (Background) ] used: 0B | peak: 0B | reserved: 1048576B
[ ALLOC_GFX ] used: 256B | peak: 0B | reserved: 16777216B
[ ALLOC_CACHEOBJECTS ] used: 1031776B | peak: 0B | reserved: 4194304B
[ ALLOC_TYPETREE ] used: 56240B | peak: 0B | reserved: 2097152B
[ ALLOC_PROFILER ] used: 31024B | peak: 32256B | reserved: 16777216B
[ ALLOC_PROFILER_EDITOR ] used: 0B | peak: 0B | reserved: 0B
Could not allocate memory: System out of memory!
Trying to allocate: 5726623061B with 16 alignment. MemoryLabel: TempOverflow
Allocation happened at: Line:38 in C:\build\output\unity\unity\Modules\AssetDatabase\Editor\V2\DatabasePrefetch.cpp
Memory overview
[ ALLOC_TEMP_TLS ] used: 32800B | peak: 0B | reserved: 20905984B
[ ALLOC_MEMORYPROFILER ] used: 7840B | peak: 7840B | reserved: 1048576B
[ ALLOC_DEFAULT ] used: 57273575740B | peak: 0B | reserved: 57299816448B
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 2097152B
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 2097152B
[ ALLOC_TEMP_JOB_4_FRAMES (JobTemp) ] used: 55B | peak: 0B | reserved: 2097152B
[ ALLOC_TEMP_JOB_ASYNC (Background) ] used: 0B | peak: 0B | reserved: 1048576B
[ ALLOC_GFX ] used: 256B | peak: 0B | reserved: 16777216B
[ ALLOC_CACHEOBJECTS ] used: 1031776B | peak: 0B | reserved: 4194304B
[ ALLOC_TYPETREE ] used: 56240B | peak: 0B | reserved: 2097152B
[ ALLOC_PROFILER ] used: 31024B | peak: 32256B | reserved: 16777216B
[ ALLOC_PROFILER_EDITOR ] used: 0B | peak: 0B | reserved: 0B
Cancelling DisplayDialog because it was run from a thread that is not the main thread: Fatal Error! Could not allocate memory: System out of memory!
Trying to allocate: 5726623061B with 16 alignment. MemoryLabel: TempOverflow
Allocation happened at: Line:38 in C:\build\output\unity\unity\Modules\AssetDatabase\Editor\V2\DatabasePrefetch.cpp
Memory overview
[ ALLOC_TEMP_TLS ] used: 32800B | peak: 0B | reserved: 20905984B
[ ALLOC_MEMORYPROFILER ] used: 7840B | peak: 7840B | reserved: 1048576B
[ ALLOC_DEFAULT ] used: 57273575740B | peak: 0B | reserved: 57299816448B
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 2097152B
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 2097152B
[ ALLOC_TEMP_JOB_4_FRAMES (JobTemp) ] used: 55B | peak: 0B | reserved: 2097152B
[ ALLOC_TEMP_JOB_ASYNC (Background) ] used: 0B | peak: 0B | reserved: 1048576B
[ ALLOC_GFX ] used: 256B | peak: 0B | reserved: 16777216B
[ ALLOC_CACHEOBJECTS ] used: 1031776B | peak: 0B | reserved: 4194304B
[ ALLOC_TYPETREE ] used: 56240B | peak: 0B | reserved: 2097152B
[ ALLOC_PROFILER ] used: 31024B | peak: 32256B | reserved: 16777216B
[ ALLOC_PROFILER_EDITOR ] used: 0B | peak: 0B | reserved: 0B
Cancelling DisplayDialog because it was run from a thread that is not the main thread: Fatal Error! Could not allocate memory: System out of memory!
Trying to allocate: 22906492245B with 16 alignment. MemoryLabel: TempOverflow
Allocation happened at: Line:38 in C:\build\output\unity\unity\Modules\AssetDatabase\Editor\V2\DatabasePrefetch.cpp
Memory overview
[ ALLOC_TEMP_TLS ] used: 65568B | peak: 0B | reserved: 20905984B
[ ALLOC_MEMORYPROFILER ] used: 7840B | peak: 7840B | reserved: 1048576B
[ ALLOC_DEFAULT ] used: 57273575740B | peak: 0B | reserved: 57299820544B
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 2097152B
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 2097152B
[ ALLOC_TEMP_JOB_4_FRAMES (JobTemp) ] used: 55B | peak: 0B | reserved: 2097152B
[ ALLOC_TEMP_JOB_ASYNC (Background) ] used: 0B | peak: 0B | reserved: 1048576B
[ ALLOC_GFX ] used: 256B | peak: 0B | reserved: 16777216B
[ ALLOC_CACHEOBJECTS ] used: 1031776B | peak: 0B | reserved: 4194304B
[ ALLOC_TYPETREE ] used: 56240B | peak: 0B | reserved: 2097152B
[ ALLOC_PROFILER ] used: 31024B | peak: 32256B | reserved: 16777216B
[ ALLOC_PROFILER_EDITOR ] used: 0B | peak: 0B | reserved: 0B
Crash!!!
A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
- C:/Users/BETHSH~1/AppData/Local/Temp/Unity/Editor/Crashes
SymInit: Symbol-SearchPath: ‘C:/Program Files/Unity Hub/2021.3.20f1/Editor/Data/Mono;.;C:\Unity Projects\The Retreat;C:\Unity Projects\The Retreat\Library\BurstCache\JIT;C:\Program Files\Unity Hub\2021.3.20f1\Editor;C:\WINDOWS;C:\WINDOWS\system32;’, symOptions: 534, UserName: ‘Bethsheba Ashe’
OS-Version: 10.0.0
C:\Program Files\Unity Hub\2021.3.20f1\Editor\Unity.exe:Unity.exe (00007FF7903A0000), size: 74100736 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 2021.3.20.30871
C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (00007FFF39670000), size: 2064384 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.2130
C:\WINDOWS\System32\KERNEL32.DLL:KERNEL32.DLL (00007FFF39120000), size: 782336 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.2546
C:\WINDOWS\System32\KERNELBASE.dll:KERNELBASE.dll (00007FFF372B0000), size: 2957312 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.2546
C:\WINDOWS\System32\CRYPT32.dll:CRYPT32.dll (00007FFF36D70000), size: 1400832 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.2486
C:\WINDOWS\System32\ucrtbase.dll:ucrtbase.dll (00007FFF37080000), size: 1048576 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.789
C:\WINDOWS\System32\USER32.dll:USER32.dll (00007FFF379F0000), size: 1708032 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.2486
C:\WINDOWS\System32\win32u.dll:win32u.dll (00007FFF37590000), size: 139264 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.2604
C:\WINDOWS\System32\GDI32.dll:GDI32.dll (00007FFF392A0000), size: 176128 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.2130
C:\WINDOWS\System32\gdi32full.dll:gdi32full.dll (00007FFF36ED0000), size: 1110016 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.2604
C:\WINDOWS\System32\msvcp_win.dll:msvcp_win.dll (00007FFF36FE0000), size: 643072 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.789
C:\WINDOWS\System32\ADVAPI32.dll:ADVAPI32.dll (00007FFF37BA0000), size: 712704 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.2130
C:\WINDOWS\System32\msvcrt.dll:msvcrt.dll (00007FFF39530000), size: 647168 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 7.0.19041.546
C:\WINDOWS\System32\sechost.dll:sechost.dll (00007FFF38180000), size: 638976 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.1865
C:\WINDOWS\System32\RPCRT4.dll:RPCRT4.dll (00007FFF37790000), size: 1200128 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.2486
C:\WINDOWS\System32\SHELL32.dll:SHELL32.dll (00007FFF382D0000), size: 7622656 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.2546
C:\WINDOWS\System32\SHLWAPI.dll:SHLWAPI.dll (00007FFF38BD0000), size: 348160 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.2075
C:\WINDOWS\System32\ole32.dll:ole32.dll (00007FFF378C0000), size: 1220608 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.1202
C:\WINDOWS\System32\combase.dll:combase.dll (00007FFF38DC0000), size: 3493888 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.2311
C:\WINDOWS\System32\IMM32.dll:IMM32.dll (00007FFF391E0000), size: 196608 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.2673
C:\WINDOWS\System32\SETUPAPI.dll:SETUPAPI.dll (00007FFF37C50000), size: 4620288 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.2193
C:\WINDOWS\System32\cfgmgr32.dll:cfgmgr32.dll (00007FFF375C0000), size: 319488 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.1620
C:\WINDOWS\System32\bcrypt.dll:bcrypt.dll (00007FFF37180000), size: 159744 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.2486
C:\WINDOWS\System32\WS2_32.dll:WS2_32.dll (00007FFF38D50000), size: 438272 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.546
C:\WINDOWS\System32\OLEAUT32.dll:OLEAUT32.dll (00007FFF376C0000), size: 839680 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.985
C:\WINDOWS\System32\WINTRUST.dll:WINTRUST.dll (00007FFF37240000), size: 430080 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.2546
C:\Program Files\Unity Hub\2021.3.20f1\Editor\optix.6.0.0.dll:optix.6.0.0.dll (00007FFEFC1F0000), size: 208896 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 6.0.0.0
C:\Program Files\Unity Hub\2021.3.20f1\Editor\etccompress.dll:etccompress.dll (00007FFEBAAA0000), size: 5066752 (result: 0), SymType: ‘-deferred-’, PDB: ‘’
C:\Program Files\Unity Hub\2021.3.20f1\Editor\libfbxsdk.dll:libfbxsdk.dll (00007FFEBA0F0000), size: 10108928 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 2020.3.2.0
C:\Program Files\Unity Hub\2021.3.20f1\Editor\ispc_texcomp.dll:ispc_texcomp.dll (00007FFEFC040000), size: 1740800 (result: 0), SymType: ‘-deferred-’, PDB: ‘’
C:\Program Files\Unity Hub\2021.3.20f1\Editor\compress_bc7e.dll:compress_bc7e.dll (00007FFEB9F90000), size: 1441792 (result: 0), SymType: ‘-deferred-’, PDB: ‘’
C:\Program Files\Unity Hub\2021.3.20f1\Editor\WinPixEventRuntime.dll:WinPixEventRuntime.dll (00007FFF34240000), size: 45056 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 1.0.1812.6001
C:\Program Files\Unity Hub\2021.3.20f1\Editor\FreeImage.dll:FreeImage.dll (0000000180000000), size: 6582272 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 3.18.0.0
C:\WINDOWS\SYSTEM32\OPENGL32.dll:OPENGL32.dll (00007FFF0BAF0000), size: 1200128 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.2193
Any help will be appreciated. I’ve been working on this project for a year to get to this point.